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Rockman Game profile

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Oct 11th 2014, 2:37:53

Hi Newworld! Hi Azz Kikr!

Rockman Game profile

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3388

Jul 29th 2014, 2:33:15

I'm tempted to play a landfarm on alliance next set, but still not tempted by FFA yet.

Rockman Game profile

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3388

Jul 29th 2014, 2:28:46

Originally posted by mrford:
Cerberus is literally the dumbest person i have ever encountered on the internet. Thankfully he is elderly, this country cant handle his stupidity for too much longer.


I dunno, I think Paulie has him beat. Cerberus might be #2 though.

Rockman Game profile

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May 26th 2014, 20:49:52

I am not returning ... not yet anyways.

Rockman Game profile

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Apr 4th 2014, 5:48:58

Originally posted by Twain:
The Cardinals are pretty darn good, but I'm shocked at the idea that Rockman thinks the Brewers are #2. I guess looking at their pitching staff, it's plausible, but I'd put them #4, because I don't think they have the offense. The Pirates are the most interesting team though, that's for sure. It'll be interesting to see what higher expectations mean for their players. Last year they were looked at as the underdog with no expectations. So being picked by many to be #2 in the division and a reasonably likely wild card team will clearly be a new experience for them.


Let's go position by position
Catcher: Lucroy versus Martin/Sanchez versus Pena/Mesoraco
Advantage Brewers by a huge margin
First Base: Overbay/Reynolds versus Sanchez versus Votto
Advantage Reds by a ridiculous margin
Second Base: Gennett versus Walker versus Phillips
Advantage Reds by a decent margin
Shortstop: Segura versus Mercer versus Cozart
Advantage Brewers by a decent margin
Third Base: Ramirez versus Alvarez versus Frazier
About dead even between all three
Left Field: Davis versus Marte versus Ludwick
About even between Brewers and Pirates, Reds far behind
Center Field: Gomez versus McCutchen versus Hamilton
About even between Brewers and Pirates, Reds far behind
Right Field: Braun versus Bruce versus Snider
Brewers slightly ahead of Reds, and both way way ahead of Pirates

I consider the Brewers to have the clear best player at catcher and shotstop, and at all the OF positions, they're about tied with one team and far ahead of the other team. They're about even with the other teams at third base. With a healthy and unsuspended Braun, and Khris Davis and his .898 minor league OPS and .949 major league OPS in his very abbreviated rookie season being on the Brewers all year, they should score a lot more than last year. If they can fix their massive hole at 1B (seriously, Overbay was the best they can do??), they will have clearly the best lineup among the competitors for 2nd place in the division. Aside from 2B, where Gennett is still passable, 1B is their only weakness, and 1B is by far the easiest position to fill. If they're in the playoff mix still at the all-star break, look for them to grab a 1B via trade, and lock up the #2 spot in the division. But even with Overbay at 1B, I think their lineup is better than the Pirates lineup and equal to the Reds lineup.

When you look at the Pirates lineup, and look at the chance that their pitchers will regress from last year, I see them winning at least 10 games less than they did last year. That lineup is pretty horrible, especially if Marte's BB:K ratio dooms him, and Alvarez's bavg torpedoes his value. Aside from those two risky players, do any of the Pirates hitters have upside? Are any of their other hitters even average? McCutchen yes. The rest of the team no. Thus, when I look at the Pirates pitching staff and its likelihood of regressing, I am comfortable predicting the Pirates to finish under .500 this year.

Rockman Game profile

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3388

Apr 2nd 2014, 2:41:43

I'm from the DC area, but I am a Cardinals fan. And I think the Braves will be better than the Nats this year. And that was before Ramos got injured, too. The Cardinals are the best in the league, though. I think the Brewers are the 2nd best in our division, and I think the Pirates will finish under .500

Rockman Game profile

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Feb 9th 2014, 13:26:13

I cannot let this die just yet. Over two months since the last post, but still worth topping.

Rockman Game profile

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3388

Feb 9th 2014, 13:24:50

Actually, it appears that I do not have the motivation to play. I apologize for misleading people.

Rockman Game profile

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3388

Feb 2nd 2014, 11:38:28

If you want an official pact with Mercs, you can contact me. I don't really see the need for it, I'll just be a one man tag, and I'm staying out of the politics of this server. I took a break for the last two weeks, three weeks, something like that. It's needed if you're going to maintain enough interest to keep playing this boring game.

Grats to everyone who managed to play all of last set, without getting so bored that they quit halfway through. Just playing an entire set is an achievement!

Rockman Game profile

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3388

Jan 18th 2014, 6:20:12

LaF's IRC is never active. But the other two points are correct.

Rockman Game profile

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3388

Jan 16th 2014, 1:22:57

11 million cash per spy op, equivalent to about 85k troops or 3500 tech points. Why would they keep doing that spy op when they're doing such little damage?

Rockman Game profile

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3388

Jan 13th 2014, 13:23:15

Please tag up your restarts. As you guys know, I've been killing untaggeds this set. I've also been killing Cerberus, and he hasn't tagged up all of his restarts. If you're untagged, I might kill your country. I've got no way of knowing which side you're on, and I honestly don't care. I'm not participating in the war for either side. It's really really simple to tag up. If you're untagged and you get hit, don't fluff at me. It's your fault for hiding as an untagged. You know the risks of hiding as an untagged. Especially if you're pulling a Cerberus and keeping zero defensive military while stocking missiles. Untaggeds with zero military and lots of warfare tech are suspicious. Just tag up.

Rockman Game profile

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3388

Jan 13th 2014, 5:45:02

boxcar's news isn't broken
instead, the entire EE community turned pacifist

Rockman Game profile

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3388

Jan 12th 2014, 22:06:00

Originally posted by E2025:
Originally posted by Rockman:
Originally posted by Atryn:
Originally posted by tellarion:
All that would accomplish is making someone else become the target. Even if every better carried 500k tanks, that wouldn't be enough.


But wait, isn't this a competition?

I mean... you need a "strategy" to get to #1 or even to T10. Part of that strategy should probably be "don't be the guy that gets suicided on".

When that comes to tanks and AB's, running low defense is kinda like speeding on the freeway... Sure, everyone is gonna speed... but don't be the guy that is going fastest (cop bait) or in the flashy obnoxious car or the one that cuts everyone off.

If running higher defense would cause "someone else" to get suicided on, that seems like a pretty viable component of your strategy.


You're under the misimpression that its possible to buy enough defense to not get suicided on. That's simply not the case.

spin spin spin spin...bullfluff you feeble old fool


It's not spin, it's called truth.

Rockman Game profile

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3388

Jan 12th 2014, 21:55:08

Originally posted by dannydk:
If Souly and Atryn can make t10 and have lots of defense to avoid suicided then I don't see why this is so hard

If a suicider gets 1mil tanks, you get 2mil tanks there!
So if a suicider wants to target you, he can "never" break you since you are "always" higher than him in military

How hard is this?

Its easy math, always double your suicider's military


Because not everyone gets suicided every single set. One person being able to avoid suicides one time doesn't mean that everyone should be able to do that.

You don't seem to understand how stockpiling works. If the suicider has 10 billion cash, and you want to double his military, you need to spend 20 billion in cash on troops, 20 billion in cash on turrets, and 20 billion in cash on tanks. The suicider then gets to keep his low expenses because his stockpile costs nothing to maintain, but because you need to have enough military to stop however much he can get once he spends his stockpile, you're stuck trying to stockpile with huge military expenses.

It is easy math - keeping double your opponent's military in any way that they could attack you is not feasible. Sadly, that easy math is still too difficult for you.

Rockman Game profile

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3388

Jan 12th 2014, 20:43:25

Originally posted by Atryn:
Originally posted by tellarion:
All that would accomplish is making someone else become the target. Even if every better carried 500k tanks, that wouldn't be enough.


But wait, isn't this a competition?

I mean... you need a "strategy" to get to #1 or even to T10. Part of that strategy should probably be "don't be the guy that gets suicided on".

When that comes to tanks and AB's, running low defense is kinda like speeding on the freeway... Sure, everyone is gonna speed... but don't be the guy that is going fastest (cop bait) or in the flashy obnoxious car or the one that cuts everyone off.

If running higher defense would cause "someone else" to get suicided on, that seems like a pretty viable component of your strategy.


You're under the misimpression that its possible to buy enough defense to not get suicided on. That's simply not the case.

Rockman Game profile

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3388

Jan 12th 2014, 20:41:21

It will work. It will make suiciders more powerful because they can restart so quickly with so much force. Stopping a suicider will be quite difficult. But that is the goal - to boost griefing, right?

Rockman Game profile

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Jan 11th 2014, 18:42:58

Originally posted by E2025:
Your whole post is fluffing stupid dude, i only hit people that outright farm me for no fluffing reason. i've never just hit someone for the hell of it. i always hit tags that have a policy of openly farming other players. what gives YOU the right to farm me and then when i do something about it, cry and whine and beg for a rule change?


That's every tag on the server. No real alliance respects untaggeds. Every alliance farms untaggeds. If you want to play without an alliance, go play primary or express. Or create a one man tag on FFA.

Rockman Game profile

Member
3388

Jan 11th 2014, 3:39:38

Stop pretending like it is LaF's actions towards untaggeds which caused this suicide. We all know that's not the case. Many alliances farm untaggeds, but the suicide on LaF was premeditated. The suicide on LaF was for political reasons by someone has enjoyed tag protection from LaF's rivals. He created the country with the intent to suicide LaF. He didn't create the country with an open mind where suiciding Evo or MD or Omega was also a possibility. This was a pre-planned suicide for political reasons where the suicider picked a good looking country in Laf to mess up out of a personal grudge against LaF for LaF's actions towards other tags.

This is purely political, and this is someone suiciding for political reasons. So stop talking about the way untaggeds are treated. Start talking about the way LaF treats other alliances, because thats what actually caused this suicide.

Rockman Game profile

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Jan 11th 2014, 0:06:13

Your forces invaded Mercenaries Inc Founder (#2543)!
They broke through the defender's defences!

They took:
1 Acres(10 Gained)
10 Buildings
1 Bushels
$101,920
219 Technology Points
Your military lost:
12 Jets
Your enemy lost:
Nothing



Really dude? After I mocked you once for being landkilled by a 1k jet SS, you again sold all of your military on your private market to buy jets and got landkilled again while having ZERO defensive military?

Rockman Game profile

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3388

Jan 7th 2014, 19:12:20

Originally posted by Cerberus:
I noticed that, every one of them was a virtual picture of the others. :)

That's OK, I was just curious so I figured I'd find out, and it was interesting to note how much of your resources were dedicated to support spies, and troops and not much of anything else.

You have twice the land that I have, or more, and you are almost entirely within my scores list, so I don't think you have any cause to call my countries crap when your own are so bad. You have TWICE the land area, and barely more of anything else.

I could landgrab the crap out of your entire string, and the only response you could muster up would necessarily be putting those 2 Mill troops to use to GS me, you would fail all other attacks, and even those GS attacks would be costly for you, your losses in battle would be spectacular.

It bothers me a little that you run around sporting the mercs tag. If this is what is left of the mercs, I'm sorry that I ever founded the damned alliance in the first place.




Originally posted by Cerberus:
You had a lot of money on hand and bought up enough defenses to get ahead of me for a while, Rockman, but that won't last with the losses you are suffering, you are bleeding all over my defenses.

Let's see, I think I saw I lost 1000 troops and you lost 25000 troops in at least one of those assaults. Those losses are not sustainable over the time this is going to take. :)

Besides, have you checked the new changes to restarts? I will restart and have MOST of my stuff left to me, which will make YOUR restarts less powerful than mine once I start making progress in killing them as your troop counts deplete, and mine keep growing.


Originally posted by Cerberus:
OK, Rockman, you bought up a lot of military, very good, now you look impressive. :)

Go ahead and launch your assault on me, buddy. :)

It's gonna be hella costly for you. :)



Originally posted by Cerberus:
This will be interesting to say the least. :)

Without having cash on hand, he might have a problem running all those turns and replacing all the military he will lose attacking me. :)


Originally posted by Cerberus:
Very well, Rockman, I was just curious, but you seem to want to make a war of it. So be it. You've got the troop advantage at the moment, but that won't last. And that's OK. :)

You might be able to kill one or two, simply because of having had the whole set to prepare killers, mine are not killers, they are merely war machines, as you will soon discover.




Just to show off some of the confidence he had in his own countries, and how disparagingly he thought of my countries.

Rockman Game profile

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3388

Jan 7th 2014, 17:51:45

All of Cerberus' originals are dead, he has just 5 restarts tagged up, for a combined networth of under 7 million. He's set me back a little bit with his nukes, but that's about it.

I declare victory over Cerberus, and no longer claim his countries all to myself. Anyone who wants to use his restarts as a missile dump should feel free to use him for that purpose. It's about all he's good for.

Rockman Game profile

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Jan 6th 2014, 19:14:08

Where will these suiciders come from, Aron? Are you one of them? If so, let me know your country numbers, and as soon as I finish taking care of Cerberus, I will neutralize your threat as well.

Rockman Game profile

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Jan 6th 2014, 1:55:49

Who is the current FFA moderator? I'm on vacation, i wanna make sure its okay for me to login to my countries.

Rockman Game profile

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Jan 4th 2014, 17:25:53

http://earthgraphs.com/...rberus&warreport=Show

3 originals left for Cerberus. He's at 22.7 million networth, I'm at 144.8 million networth.

Still waiting for his war machine to power up...

His 3 originals just threw 15 missiles at me, and I shot 14 of them down.

[edit]: The country he chose to shoot missiles at has 86.86% SDI, so shooting down 14 out of 15 isn't that unlikely to occur.

Edited By: Rockman on Jan 4th 2014, 17:28:13
See Original Post

Rockman Game profile

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Jan 3rd 2014, 4:10:53

Cruise missiles are useful. You just gotta war people that are war-prepped and have SDI & military. If you war people that don't have SDI or military, then no, cruise missiles are not useful.

Rockman Game profile

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Jan 3rd 2014, 3:26:31

I know. This is almost as bad as warring Paulie.

Rockman Game profile

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Jan 3rd 2014, 3:21:20

11.3 hours ago
A brigade from Fox Hunting (#279) has invaded your lands!
Their forces broke through your defences!
They took:
73 Acres (73 Gained)
17 Buildings (7 Stolen)
1192 Bushels
$1,070,698
1593 Technology Points
Your military lost:
15,176 Troops
16,137 Turrets
1618 Tanks
Your defence allies lost:
7572 Troops
12,735 Turrets
818 Tanks
Their military lost:
362,712 Jets


You put that country into max DR yourself, and then you spent all your cash on jets (instead of badly needed troops) just to make a 73 acre PS. Do you not understand that grabbing a country after you put it into max DR is a bad idea? Or that spending all your money on jets when you're at war is a bad idea?

Rockman Game profile

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Jan 2nd 2014, 5:53:43

Rockman Game profile

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Jan 2nd 2014, 5:40:24

Originally posted by Cerberus:
Let's get some betting going on, then. It's Tyrannies vs. Dictatorships, equal numbers of countries of approximately the same networth.

What are the odds?


Right now I have 140 million TNW, you have 52 million TNW. Whose troop count is depleting, and whose troop count is maintaining itself?

Rockman Game profile

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Jan 2nd 2014, 5:26:37

Originally posted by Cerberus:
You had a lot of money on hand and bought up enough defenses to get ahead of me for a while, Rockman, but that won't last with the losses you are suffering, you are bleeding all over my defenses.

Let's see, I think I saw I lost 1000 troops and you lost 25000 troops in at least one of those assaults. Those losses are not sustainable over the time this is going to take. :)

Besides, have you checked the new changes to restarts? I will restart and have MOST of my stuff left to me, which will make YOUR restarts less powerful than mine once I start making progress in killing them as your troop counts deplete, and mine keep growing.


They are sustainable if you have a good economy ... which I do have. 25000 troops isn't much at all. It doesn't bother me to lose that many. If you actually made good countries, you'd realize that 25000 troops isn't much. You're forgetting, I'm capable of getting 5 billion TNW with my 16 countries. 25000 troops to someone that can do 5b tnw isn't much.

Rockman Game profile

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Jan 2nd 2014, 5:24:49

Originally posted by Cerberus:
Originally posted by Rockman:
Cerberus - you lost 5 countries, but the worst part is that you lost 2 of them while you were online.

And even funnier, one of the two that you lost while you were online was killed by a 1k jet SS

Is this the awesome war machine you're bragging about? So awesome at absorbing damage that it can't even stonewall when you're online?


Ohhhh, my oh my, you killed my landfarm. LOL It had NO DEFENSES. What a VICTORY for you. LOL

Tell me, Rockman, how many jets did you lose in the assault? LOL

I wonder if your losses were as high there as in the others? You are running out of troops, and I can break you with HALF the tanks you have on hand. So you better buy up fatso.


Since I was attacking with just 1000 jets, I didn't lose that many. I did 22 attacks, which cost me about 2000 jets total. Since I produce over 3000 tech points per turn when I tech, and tech sells for about $3600 and jets cost about $120, it will take me about 1/40th of a turn to make enough money to replace the jets I lost. So one turn of teching would give me enough money to replace 40 times as much as what I lost in killing your landfarm.

You don't seem to understand how powerful my countries economies are, even despite their tiny size.

Edited By: Rockman on Jan 2nd 2014, 5:54:48
See Original Post

Rockman Game profile

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Jan 2nd 2014, 2:33:59

P.S. Two more of Cerberus' countries are dead.

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Jan 2nd 2014, 1:57:38

Jan 01/14 10:50:18 PM NM TapDancing Tanks (#244) (Cerberus) Mecklenberg Vorpommern (#112) (Mercs) 537 A
Jan 01/14 10:50:19 PM NM TapDancing Tanks (#244) (Cerberus) Mecklenberg Vorpommern (#112) (Mercs) 510 A
Jan 01/14 10:50:24 PM NM TapDancing Tanks (#244) (Cerberus) Mecklenberg Vorpommern (#112) (Mercs) 484 A
Jan 01/14 10:52:39 PM NM Festooned with Guns (#250) (Cerberus) Mecklenberg Vorpommern (#112) (Mercs) 460 A

Message from Mincing Marines (#283) sent on Jan 01, 23:06
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Dropping the unused land, eh? LOL Better get used to that control, you're going to be using it a lot. :)





FYI Cerberus, you nuked me. I didn't drop any land.

Rockman Game profile

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Jan 1st 2014, 19:32:08

Cerberus - you lost 5 countries, but the worst part is that you lost 2 of them while you were online.

And even funnier, one of the two that you lost while you were online was killed by a 1k jet SS

Is this the awesome war machine you're bragging about? So awesome at absorbing damage that it can't even stonewall when you're online?

Rockman Game profile

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Dec 31st 2013, 13:17:40

When I wake up tomorrow morning after new years, I'll start hitting you. If you want to start farming me today, or doing whatever it is you think you can do to me, go ahead. You wanted this war, so you can have it.

Rockman Game profile

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Dec 31st 2013, 13:16:43

Message from GroundPounder (#247) sent on Dec 30, 22:26
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Gee, look at all the FAT mercs countries in my scores list. 10K acres. Really?

Message from GroundPounder (#247) sent on Dec 31, 7:00
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At least mine don't suck like yours, they can defend themselves. :)

Rockman Game profile

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Dec 31st 2013, 13:15:40

Come at me Bro

My countries are crap. I don't mind it if you trash them. They're tiny, they have no stockpile. I'm not netting. I won't hold a grudge if you hit me. The only reason to spy an entire tag is if you're planning on warring them.

Come at me. If you won't come after me, I'll go after you. But I'll give you 24 hours to get the first shot in.

Rockman Game profile

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Dec 31st 2013, 4:35:00

My countries all have the same build, same military layout, they're almost identical to each other. Why so many failed spy attempts on so many different countries? My countries are crap, and your small dictators can't even get spy ops on my crappy countries?


5.9 hours ago
FlashBang (#249) [Cerberus] attempted to spy on Saarland (#99) [Mercs]!

5.9 hours ago
FlashBang (#249) [Cerberus] attempted to spy on Nordrhein Westfalen (#101) [Mercs]!

5.9 hours ago
FlashBang (#249) [Cerberus] attempted to spy on Nordrhein Westfalen (#101) [Mercs]!

5.8 hours ago
Festooned with Guns (#250) [Cerberus] attempted to spy on Hessen (#102) [Mercs]!

5.8 hours ago
Always something (#276) [Cerberus] attempted to spy on Sachsen Anhalt (#105) [Mercs]!

5.8 hours ago
One damned Thing (#277) [Cerberus] attempted to spy on Brannenborg (#107) [Mercs]!

5.8 hours ago
After Another Damned Thing (#278) [Cerberus] attempted to spy on Brannenborg (#107) [Mercs]!

5.7 hours ago
After Another Damned Thing (#278) [Cerberus] attempted to spy on Bremen (#109) [Mercs]!

5.7 hours ago
Fox Hunting (#279) [Cerberus] attempted to spy on Bremen (#109) [Mercs]!

5.7 hours ago
Fox Hunting (#279) [Cerberus] attempted to spy on Bremen (#109) [Mercs]!

5.7 hours ago
The pursuit of the inedible (#280) [Cerberus] attempted to spy on Hamburg (#110) [Mercs]!

5.7 hours ago
by the unspeakable (#281) [Cerberus] attempted to spy on Mecklenberg Vorpommern (#112) [Mercs]!

Rockman Game profile

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3388

Dec 29th 2013, 17:13:43

It's really easy to not get retalled. When you spy someone before attacking them, make sure to look at how many turns they've used. Don't hit people who will have a lot of turns next time they play their country.

Oh, and run a very very high defense, too obviously.

Rockman Game profile

Member
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Dec 27th 2013, 0:57:49

Originally posted by archaic:
This cracks me up.
PDM pioneered and perfected landtrading. PDM landtraders had multiple top-10 finishes. Laf did not approve and had PDM pretty much annihilated over the course of a year. At no time did PDM ever troll for landtrading partners on AT. Now PDM is dead as a netting alliance, and fluffing Laf guys are trolling for landtrading partners on AT like street corner whores. This in spite of the fact that because of Laf whining, QZ nerfed landtrading to the point where it is no longer a viable top-10 netting strategy.
Epic.


Perfected? You had about half as much networth as you should have had if you were doing it perfectly.

Rockman Game profile

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Dec 25th 2013, 16:29:05

I used to explore to 12k for my explorer techer strategy on the alliance server. With these new explore gains, I'd probably be exploring to 13k or so, if I remade the strategy.

Rockman Game profile

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3388

Dec 25th 2013, 8:40:20

So Ares has a 1:kill policy if you have too many turrets?

Rockman Game profile

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Dec 22nd 2013, 4:51:33

Originally posted by Cerberus:
Then, maybe you should just shut yer trap and bypass these kinds of threads, Rockman. If Fordy has a problem with me, which apparently he does, I've invited him to a one on one against me. All he's gotta do is retag his countries "Edsel" and I'll be only too happy to beat the cowboy fluff out of him.

I don't need to hear any crap from anyone else, unless they'd like to offer a one on one too.


Or maybe you shouldn't be bragging about how awesome your countries are. It's fine to run crappy countries, its what I'm doing this set. It's just sad to not be aware that your countries are poorly constructed with weak economies and weak militaries.

Rockman Game profile

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3388

Dec 21st 2013, 19:35:21

Originally posted by Cerberus:
Originally posted by Rockman:


Because even you're talking about damaging him rather than defeating him. You're leaving the door open to claim moral victory when he kills all of your countries, but you've stolen thousands of points of tech and destroyed hundreds of thousands of bushels and oil barrels though spy ops.


Perhaps I should just take the land from the mercs then, eh, Rockman? Aren't you playing in the tag mercs?



My countries are all between 4.5k and 5k acres right now with more than enough defense for their land. Despite doing over 300 attacks each, and having more land than almost all of your countries, they've still got plenty of war techs. I'm not sure what you've been doing with your turns, I'm intentionally playing inefficiently because of my warring, and my countries are still in better shape than yours. I haven't been war-prepping, so my countries have fluffty economies, but that probably offends you because my countries still have better economies than yours.

I'm not going to brag about my countries, because I'm not trying to netgain or war with them, all I'm trying to do is kill off all the untaggeds. And that means staying small, because growing big will make me too big to attack untaggeds. If I was trying to netgain or war, I'd actually build decent countries with decent economies. My countries are crap, and I'm well aware of that.

Rockman Game profile

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3388

Dec 21st 2013, 17:00:36

Originally posted by Cerberus:
Originally posted by mrford:
The only reason I would tech on 3k acres would be for a just op war or some fluff. Any other reason it is literally fluff in retarded. Seriously.

If I wanted to deal and war you right now, with 10k acre demo and fasc farmers, I could just buy up to where you couldn't break me and run turns at the same time. I got 200 mill food in my stocker and over 1 bill cash in my 15 feeders. And you are sitting there with your laughable production. Have a nice set. Lol


It's not like I'm hiding anywhere, fordy. Why don't you retag your great and powerful countries "EDSEL", and come at me all by yourself?

Bring it tough guy. Let's see how much damage I can do to such a magnificent player as yourself.


Because even you're talking about damaging him rather than defeating him. You're leaving the door open to claim moral victory when he kills all of your countries, but you've stolen thousands of points of tech and destroyed hundreds of thousands of bushels and oil barrels though spy ops.

Rockman Game profile

Member
3388

Dec 18th 2013, 4:35:17

Originally posted by Cerberus:
I know that you would just love to attack me fordy, just lack the sack.

And, it's interesting to note that there are still countries in the game with more than 10K acres that are willing to try to spy on me because they think they've got a lot of spies, and a whole 1000 points of spy tech on board. LOL



Having just 3k acres is much more pathetic than having just 1k spy tech points.

Rockman Game profile

Member
3388

Dec 17th 2013, 12:53:06

Originally posted by Cerberus:
Originally posted by Rockman:
You say landthin like its a good thing...


It is a good thing when you are in a fight, Rockman, your tech levels are high, your SPAL is high, and when you hit for land, you take huge chunks. :)


It doesn't change how much you take when you hit for land, except for the effect of having slightly better military strategy tech.

What it means is that your economy sucks and you can't afford as much military as your opponent. It's not a good thing.