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afaik Game profile

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Mar 26th 2013, 8:26:46

not much to say i guess. you can't explain away cr@p like that... tis just suiciding.

Edited By: afaik on Mar 26th 2013, 8:29:02
See Original Post

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Mar 21st 2013, 20:00:09

even with a spal 5 or 6 x worse than your target, you can do an immense amount of damage using spy ops. if i wasn't so lazy i'd dig out the relevant page in the primary thread from last set where gogy hammered pretty much everyone with one of the worse spals in teh server.

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Mar 19th 2013, 7:52:56

this thread is full of misinformation... to clarify a few:
Originally posted by patmotor:

You can watch your spy count, and if a few mysteriously disappear, then you were spied on.

Not true, your spy count won't change from ops on your country, regardless of success or not.

Originally posted by patmotor:

Harmful spy ops are not that effective imo

Not true, harmful ops are waaay overpowered on all servers, but particularly the slower servers.

Originally posted by cysten:

The problem is when I failed the burn cash op, he knew I did not have many more spies then him, so I couldn't hurt him.

I think he knew this already, from spying you before his initial attack...

Originally posted by cysten:

If I could hurt him with spies, and know when I would succeed, things would be different.

You can and will hurt him. You gave up after TWO ops though. Also, protip, but they were the wrong ops... think about how he produces his income in order to hurt him.



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Mar 7th 2013, 7:47:32

Originally posted by KoHeartsGPA:
I predict as follows:

pwned per stupid: Gogy


i just logged in to come and say this lol...

my prediction for this set: no commies in t5

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Mar 4th 2013, 6:30:23

congrats oldman - closer than probably everyone thought in the end there with grim...

this set, aside from teh absolutely loony bushel prices for a while there, sounds like it will be remembered as the set of tech steals (I just jumped out of gogy's range as a commie after a few days of getting tech stolen, it was not so straightforward for the cashers to do)

too many commies again though for anything spectacular (although herbs did very well).. the mil price crash is getting earlier and earlier!

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Mar 3rd 2013, 0:02:10

bah just noticed the time... i had 16 bonus points and max turns left, wtih cash and food to spend them all and i notice the time 30s after the set ends... lol

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Mar 2nd 2013, 8:53:41

this has to be one of the sucker punches of the set... not sure if there's history or what

2013-02-27 11:03:37 PS Street Fighter (#130) Serenity in Stress (#182) 6679A (10426A)

edit: just seen earlier references to it already

afaik Game profile

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Mar 2nd 2013, 8:48:38

hmm i've given some of this before in other threads... having a single source of turth for this stuff is important.

in a 30s look i can add
mine:
First round: Dec 21, 2009 - Feb 27, 2010
2 Inflation (#76) 27,707 $45,335,352 RG

Second round: Feb 27, 2010 - Apr 29, 2010
5 hitechnique (#139) 45,453 $59,476,951 CG

Third round: Apr 30, 2010 - Jun 30, 2010
4 next up (#70) 37,171 $55,353,434 RG

Fifth round: Sep 01, 2010 - Oct 31, 2010
2 Augmental (#101) 39,832 $68,833,917 CG

Sixth round: Nov 01, 2010 - Dec 31, 2010
2 JC001 (#127) 51,994 $92,743,243 CG

this stuff is in another post by oldman somehwere i think.

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Feb 25th 2013, 6:44:45

p.s. if you would like a message about the sensibilities of joining a team in the team server just let me know, i'll see what can be arranged ;)

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Feb 25th 2013, 6:43:22

@iscode, join the queue mate!!

seriously though, trainboy spoke generally of sending help messages (which I happen to know he does, as I get messages from those untags about joining ETFT on occasion)

if he didn't in your case it's always possible he recalled incorrectly... it's really not the sort of thing worth lying about :)

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Feb 23rd 2013, 23:43:06

i was referring to trainboy this set - and yes, not the same tag within TSO - not yours seth ;)

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Feb 23rd 2013, 8:34:42

strange how the guy that used harmful ops and broke all of both tags rules received less damage than the guy who observed the established rules, had TSO on DNH all set and treated TSO with respect. clearly the respectful approach doesn't payoff.

afaik Game profile

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Feb 22nd 2013, 9:46:04

AFAIK SDI-blocked missiles generate no dr, but successful missile strikes do.

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Feb 22nd 2013, 9:44:20

yea i know, but it's call team so you're supposed to be able to team up! with huge alliances on 1a it would facilitate a few oiler countries per tag, so the restriction makes more sense to prevent this and stimulate the market.

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Feb 22nd 2013, 9:41:14

woo scary. your threats are pitiful. don't fluff with me and i won't call you out for fluffing with me... c'est ca!

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Feb 22nd 2013, 7:56:38

you must be seeing things viva... nobody can get to 90+k in this server as you get your multi to topfeed them before they can get there. rvp v svs, rip mr purple.

afaik Game profile

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Feb 22nd 2013, 7:54:25

also oil, wtf is with the oil fa restriction in the TEAM server!

afaik Game profile

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Feb 22nd 2013, 7:52:28

Originally posted by KoHeartsGPA:
45-55 SPAL 134% spy tech, should deter tech thieves ;-)


^^ this is the misinterpretation that demonstrates how overpowered steal tech ops / bomb bank ops are.

while i don't have the spal you mention KoH, i should add to this discussion: in primary i've got gogy running all his turns stealing tech from me. his spal is around 12 and mine around 24 and his success rate is about 50-60%.

just as an example, this demonstrates a huge gulf in what most would expect a very weak offensive spal / comparatively strong defensive spal can do. IMO with around half the spal (and similar ally contributions), the effectiveness of these 'non-harmful' (lol) ops should be seriously nerfed, particularly on the slow servers, as the spy dr is less relevant. it's probably about right in express as it is... which shows the gulf compared to primary with 54 turns /day vs 360 turns / day.

overpowered ops create a haven for poor players to suicide. without this avenue, they would be forced to learn to improve their game in other ways (i.e. play properly)

with the tax man example, he at least has a high spal and has tried to make a strat of his use of hte tool (landthin, dict, high spy number).

either way, it's not a logical mechanic with teh current success rates and should be adjusted accordingly, as this thread demonstrates.

afaik Game profile

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Feb 18th 2013, 10:50:00

Originally posted by theannonymousone:
=Did the Germans try to go through the Maginot Line in WWII?


But... didn't they lose though?

afaik Game profile

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Feb 13th 2013, 0:46:34

now there's a euphamism if ever i saw one! koh is scud polisher! :P

afaik Game profile

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Feb 13th 2013, 0:36:17

we copped a random nuke from these also after a straight grab/retal

afaik Game profile

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Feb 9th 2013, 6:56:25

Of the land you win in a grab, 50% of the buildings are captured and 50% destroyed (at least i think it's 50/50).

The 50% destroyed are converted into 'ghost acres', which basically increase the gains of the attacker without affecting the defensive losses.

The defender should never worry about ghost acres, it's the core losses that are relevant to your own strategy.

The attacker should never worry about the core gains, it's the total gains that are relevant to your own strategy.

This is the mechanism through which attacking is encouraged.

afaik Game profile

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Feb 7th 2013, 6:29:33

sorry vic, never heard of gongshow hockey, but it does sound very similar to team server :/

i think it was 2009 this server started in... i played the second ever set in ETFT so it's in my scores list.

afaik Game profile

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Feb 7th 2013, 6:23:50

lol i can't remember, but basically yeh :D

afaik Game profile

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Feb 6th 2013, 4:06:15

yea well he's not done much damage yet. soon it will be vengeance time.. this server's too much of a gong show to net seriously on haha!

afaik Game profile

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Feb 5th 2013, 6:39:59

p.s. atually i just remembered, we did have a good fight with you one time.

afaik Game profile

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Feb 5th 2013, 6:38:08

he promises, solemnly, to piss you off.

afaik Game profile

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Feb 4th 2013, 6:41:14

I think we ended up on every fluffing time fighting, as that's teh way it seems to go these days!

afaik Game profile

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Feb 4th 2013, 6:39:39

i ALWAYS get harmful ops crashing my nw in the last few hours of the set in express, every set i play, without fail. instead of this i would fully support disabling harmful ops in the last X hours of the set... i'd suggest going as far as every 12 hours in normal servers, 6 in express perhaps.

i don't support making country news public like that as it gives aways strategic, legal and private information.

afaik Game profile

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Feb 4th 2013, 0:22:47

ETFT are going with 2 tags this reset, it's not (only) that our leadership is dyslexic :P

afaik Game profile

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Feb 3rd 2013, 0:31:36

i'll pm you!

afaik Game profile

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Feb 2nd 2013, 10:40:54

how else could a demo casher survive?

afaik Game profile

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Feb 2nd 2013, 9:19:38

I've had 95 92 and 89 or thereabouts, never quite broken 100... never really thought about it, but it's a superb one to hit (as ingle demonstrated, despite suiciders galore to deal with)

I'm quite happy with my tnw so we've been fighting more than netting recently... the server isn't exactly a netting haven these days :P

afaik Game profile

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Feb 2nd 2013, 1:17:45

lol you two should get a room ;)

superb finish ingle, the win was never in doubt but that nw is rather handy!

afaik Game profile

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Feb 1st 2013, 23:38:15

hey kingme, come join us again.. pm me :)

afaik Game profile

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Jan 30th 2013, 8:20:55

A is very different. Most players can retal, plus there's always a few 'special cases' who suicide or just go overkill and suicide for a single tap.

Two schools of play - careful single tapping or retal baiting then focus on pure efficiency rather than landgrowth, or mass farming individuals who you consider will never be able to retal sufficiently.

I tend to keep my nose clean mostly, but then I'm playing for t10 not wins here.

afaik Game profile

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Jan 30th 2013, 7:42:16

it depends how many turns you need to take... a handful: probably not worth waiting. a high number: definitely wait.

bushel consumption on a techer is typically lower than most anyway (landthin and lower than avg military per nw).. certainly compared to fat commies or obviously cashers.

the stronger mitigating factor with techer is that you can tech the turns = more income the next day, so the penalty is comparatively lower (than other strats who produce while attacking)

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Jan 29th 2013, 7:37:32

ah braden, don't try to run all ex, just don't grab people. you've always got to retal to make it viable and to force people to leave you alone. don't go rep, try a tyranny anything... farmer or casher. carry 50/50 jets / turrets... you'll HAVE to retal sometimes, but many times it will serve as a deterrant. it's win / win... you retal you gain huge land, or, you don't need to retal.

IMO you are unnecessarily limiting yourself by playing all ex, as opposed to retals-only... a little force is always required, even if it's a political move rather than a particularly sensible one in terms of nw.

afaik Game profile

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Jan 29th 2013, 5:05:52

well seeing as i'm the fa contact for ETFT and i've not had any message from anyone, i think someone did slip up. you.

btw this was six grabs on an untag (probably you i gather)... which if you'd bothered to contact me about we could have resolved beneficially. it's clearly a mistake on the part of the game causing the confusion - you basically told us about it so you're well aware it wasn't deliberate.

it would've cost you far less than burning all those turns killing him and you could've actually profited from the exchange.

afaik Game profile

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Jan 29th 2013, 3:42:01

well that's 0 for 2 pain... you're doing real well so far.
1. boltar asked our guy for help killing someone this set.
and 2. nobody has told me anything about anyone's country number... not yours, not dragons. maybe if they had we could've added you guys to DNH. go check your facts.

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Jan 29th 2013, 1:59:33

wtfluff? you couldn't have messaged me about it if you've a problem?

unlike some, we hadn't lost a country this set, how the fluff was our guy supposed to know the tag system was broken? it's working fine for us.

also, we don't recognise fa on the forums. have the fluffing decency to make contact next time you've a problem... you're bloody quick enough to make contact to ask for help with your wars LMAO

afaik Game profile

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Jan 28th 2013, 6:03:07

I'm not so sure on the 140m... my money would sit more around 130m for top commie... it feels very far behind normal in every aspect aside from land (serp made this observation and I agree) and with these tech prices there could well be potential for a new highest techer yet... over 126m that you point out is held by crest. I think it could be some way over, but there's a long way to go yet... and a lot depends on the bushel market now as to how well the cashers / farmers can bring themselves into contention.

All things considered, I'd definitely keep my money on a techer... but you're right to point out it's not yet a foregone conclusion.

afaik Game profile

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Jan 28th 2013, 1:06:12

i think your first statement is correct Bee.

the reason for this market condition IMO is too few techers. a lean tech supply means despite there being lotsa commies, none are producing efficiently yet (low techs). this means there is room for more indy-countries which maintains the reasonable mil prices despite the large number of c/i's.

many have also been holding off buying techs due to the loony prices, so demand for tech is a few days/weeks behind the actual gametime i.e. still very high.

this will also drive the food peak a little later in the set, as it will take longer for everyone (apart from techers) to reach their stocking position.

it really is a techers set - as well as the high tech prices, they can also start stocking before the food price spike arrives.

blid ftw!

afaik Game profile

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Jan 27th 2013, 7:40:55

all good here braden, more so since our two suicider-land-doners got us all off to a wonderful start this set ;)

wish i'd run a techer in primary too!

afaik Game profile

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Jan 26th 2013, 7:28:46

Yea I was going to say koh... Isn't THAT why you want to know who he is?

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Jan 26th 2013, 7:26:45

Ya think of all the cash I could've made if I hadn't been days without interwebs :( timing sux!

afaik Game profile

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Jan 26th 2013, 7:25:38

Thanks de1i

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Jan 23rd 2013, 11:57:24

Originally posted by oldman:
start grabbing from 2k, never explore after that if you intend to win =P


i disagree with this one. AM's point about target selection is very valid in primary... still, depends on the strat and the server. these things aren't black & white, but i almost never grab from 2k myself.

maybe that's why oldman's been winning so many recently ;)

afaik Game profile

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Jan 23rd 2013, 10:34:28

bonus: you're dead. again. flufftard.

also, bonus.

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Jan 17th 2013, 7:22:04

all the values you see have a random element added to preserve anonymity of newer players and avoid their exploitation (i.e. so this isn't just a free spy op)

that random element must have rounded down, by such a high approximation that it equates roughly to zero.