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BlackMamba Game profile

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Dec 27th 2010, 18:24:03

Outside of that I have no idea who plays those other countries, I was actually mad that Octoroon Mistress (#202) hit you because it disrupted my plans to farm you for another day.

BlackMamba Game profile

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Dec 27th 2010, 18:23:01

Thomas - your country is too pathetic for me to request help to attack. I am 51 and working on doing a solo kill on (#103) after he suicided on me. Why the hell would I request help on attacking a country that is significantly flufftier then mine.

Why would I have someone AB you when I was trying to farm you for more land. I was about 4x your size when I was farming you. Why would I have any friend AB you when you were my personal landfarm. If anything, the ABs were bad for me bc I was trying to rape you for more land.

BlackMamba Game profile

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Dec 21st 2010, 18:08:21

what is love, baby don't hurt me, no more

BlackMamba Game profile

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Dec 20th 2010, 21:30:23

ceiling lama is angry

BlackMamba Game profile

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Dec 20th 2010, 21:30:02

I lurve you trainboy, come back home.

BlackMamba Game profile

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Dec 20th 2010, 4:12:49

BlackMamba Game profile

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Dec 20th 2010, 2:52:24

Maybe keep it from 0 to 5%. With the max Mehul tech level being 5%.

BlackMamba Game profile

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Dec 20th 2010, 2:51:05

It's okay to support information suppression as long as you a Democrat. That way the hippies won't care about it.

Just like withdrawing military from the Middle East isn't a big deal as long as the president is a Democrat. Is it any surprise that anti war protesters suddenly got silent the past few years?

Anyways, I agree that the U.S. is being very hypocritical about this.

The bigger problem is that U.S. intelligence is pretty much worthless despite the money spent on it.

BlackMamba Game profile

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Dec 20th 2010, 2:45:45

http://www.youtube.com/watch?v=ON-w2WNxeqE

<3 Michael Jackson forever <3

BlackMamba Game profile

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Dec 18th 2010, 5:40:32

karma is a fluff lol

BlackMamba Game profile

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Dec 13th 2010, 23:13:24

Minor suggestion, but I think the EE blog should be moved over to tumblr.

Tumblr's demographic is growing and EE would be one of the first movers for a gaming blog run by the actual owners (so you guys would also count as entrepreneurship based blog).

The demographic for tumblr is mostly teens and people in their mid 20's who are first movers in the technology market. Think about how e2025 core gaming based were first movers in playing online games.

However here's the thing, it has a simple and attractive ad free interface. There is also room grow the audience for little to no cost.

You just need about 10 to 20 people who blog on whatever to create accounts on tumblr (some might have it already) to hit the "heart" button or reblog on tumblr to get the game site up. Using the hashtags:
games
videogames
application development
entrepreneurship
online gaming
multiplayer games
for every post. You'll get random developers and people mildly interested in gaming possibly playing possibly. A promoted blog on tumblr costs about $15 which is pretty cheap once the blog has enough followers.

BlackMamba Game profile

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Dec 13th 2010, 23:04:48

I know there is a facebook integration effort going on.

But what about mobile? EE seems like the perfect strategy game for people to play on their smart phones.

I mean if angry birds can get massive, I am sure there are enough numbers oriented nerds using iPhones and Droids to play EE on their phone throughout the day.

It is strategic, massively multiplayer, competitive and text based. The same data packets required to play it make it almost perfect for mobile platforms right?

Not a developers, but might be worth to spend some time optimizing a user infaceface for smart phones along with the other things you have to do.

BlackMamba Game profile

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Dec 9th 2010, 23:23:49

I have had interns who worked under me that have seen me play earth 2025 at work and tried to suck to me to tell me about how they played it when they were in junior high, lol.

BlackMamba Game profile

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Dec 9th 2010, 23:17:37

Yeah this game has been developed very well. Server maintence is excellent and I only remember server being down once.

The fact that the developers are fans of the game and understand the mechanics in use is a big plus.

Makes me which earth2025 went out of business ten years ago we had EE instead. It'd probably be a community 50 to 100k right now instead of 1k. You'd be surprised how many people I meet in real life that have heard of earth 2025 or Utopia.

BlackMamba Game profile

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Dec 9th 2010, 22:38:54

Good job soldier!

BlackMamba Game profile

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Dec 9th 2010, 0:54:04

I don't understand why people are so concerned about last day grabbing.

If people are netting, they won't grab you on the last day. If they are not netting they'll be hitting the people that hit them the most, which is to be expected.

No one has addressed my point about tournament server mostly being an explore fest.

I don't buy this random suicider argument. Even with more levels, suiciding leads you drop down a rank most likely because it hurts both countries.

It just seems to lead to boring gameplay mechanics to me. Like I mentioned before, I am willing to bet there are little no dictators or tyrannies in game A tourney compared to a solo server like primary.

Do you guys think that dictators and tyrannies are also both so useless in short sets for netting that no one finds it beneficial? The reason is blatantly obvious to me, it's because the same name requirement leads to people playing ultra conservative all explore strategies for the most part. So the benefits of playing a strategy reliant on expansion is diminished to the point that no one bothers using it.

You can take off the same name requirement in game and I feel pretty confident that you'll start seeing some countries get a lot bigger than they are now, along with the previous record for highest net in game A in tourny being broken the first reset it is implemented, two at most.

BlackMamba Game profile

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Dec 8th 2010, 20:32:27

Originally posted by BobbyATA:
i had a thread about this on tournament talk and was convinced this should not be allowed actually. See here:

http://forums.earthempires.com/...to-change-name-set-to-set


I don't see it. If someone grabs me and I can't retal. I'm coming after them next set. If a grudge develops, it might be more then one set. Grabbing right now carries the risk of not being able to netgain succesfully if a single one of your targets carries a grudge.

Current system encourages a bunch of all explore countries which isn't very dynamic or interesting at all. If you want proof of this I'm willing to bet there are substantially less dictators and tyrannies on the tournament server compared to say the primary server.

BlackMamba Game profile

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Dec 8th 2010, 20:05:51

I'm against stacking. If you want to encourage midfeeding and stuff you have to allow people to attack with a balanced military and get good amount of land while being able to maintain a solid defense against special attacks and having a chance of making a retal bounce.

The more likely retals are successful on similar size countries, the less incentive there is to take the risk of attacking a similar sized country. If you can get 4000 acres and bounce an attack 40% of the time, that is more productive IMO then getting 4000 acres with a 95% chance that the other country will take back 2700 acres.

The more the bonuses stack, the less a country is capable of defending themselves (unless they attack a much smaller country). This had the end effect of attacking the smallest country you can being the safest and most efficient way to grow in land.

Making retals bounce for even size countries IMO has the effect of encouraging risk taking, so that's why I'd be against stacking.

I'd much rather have a military strength bonus for more turns but less powerful. A 5% bonus over more turns is better. There are enough disadvantages on the defensive side already (planned strike +50%, 2 vs 3 def to off ally imit). The first country declaring war having a 10% bonus.


Edited By: BlackMamba on Dec 8th 2010, 20:08:42
See Original Post

BlackMamba Game profile

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Dec 8th 2010, 19:44:37

Originally posted by qzjul:
but 10% is the same as just declaring war....

doesn't seem so overpowered to me...

if it destabilizes things we'll adjust it


Oh it had a 4 by it so I thought it stacked 1.1^4 times.

BlackMamba Game profile

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Dec 8th 2010, 19:43:42

Originally posted by dantzig:
Is 25% of military maintenance ever > 10% of production?

You might as well make this infinitely stackable but multiplicative (the bonus would be worth more if NOT stacked e.g. 0.75*0.75 = 0.56)


For big countries it might be... Maybe make it 2x stackable?

BlackMamba Game profile

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Dec 8th 2010, 19:42:38

Originally posted by qzjul:
we've been talking about allowing name changing while in protection...


Yeah but you'd keep the same country number, if they know your name and number they'd be able to track even if you change names?, it'd be more useful in between resets IMO lol

BlackMamba Game profile

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Dec 8th 2010, 19:01:31

Allow name change while staying in the same level. The current server format discourages land exchanges.

Current format discourages risk taking with getting land IMO.

BlackMamba Game profile

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Dec 8th 2010, 18:57:14

do you AIM? Also check your private messages.

I'm talking about the bonus with a few people too.

Anyways 2 turn bonus is the best, but it won't exist anymore soon.

Attack strength bonus is the best of the remaining ones.

Out of the production bonuses, tech bonus is the best for the same reasons you gave.

Pop growth and food consumption are the worst.

Building cost bonus is mid tier but I prefer production bonus.

BlackMamba Game profile

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Dec 8th 2010, 18:54:01

Personally I think it is a very fun server, the pace is very fast. The resets are only 1 month long, so it encourages experimentation. Also dying from wars is fine bc resets are so short, if you get wipped out can recover and come back quickly.

BlackMamba Game profile

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Dec 8th 2010, 18:52:22

There are no set rules. Most tags retal only within their own tag. Many tags do not retal across tags although they do kill across tags. Some tags only kill with associated tags, some tags that are solo tags do joint kills with other tags.

This is a violent server with more killing per percentage of players than all the other servers.

This server has more artillary barrages used then the other servers.

Also you get 100 turns per day, with max of 160 turns which changes gameplay dynamics a bit. IE batch exploring is more powerful.

It is definitely not like alliance... Politics is a lot more arbitrary. Some tags don't have FAs. Most of the tags that do have FAs have FAs that very hawkish... very few FAs here are going the negotiate a peace route :) Most FAs exist just to give war declarations or death proclamations lol

BlackMamba Game profile

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Dec 8th 2010, 18:44:36

-25% military Maintenance expense for 10 turns. Not Stackable

It'd make it more viable to play a big country, if a player chooses to do so. Also would be very helpful for indys who deal with escalating expenses by the turn.

BlackMamba Game profile

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Dec 8th 2010, 18:34:05

Obviously during war you might not people to know you are online, so there can be an "invisible" option

BlackMamba Game profile

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Dec 8th 2010, 18:33:20

I'm not talking about mirc chat.

More of something like gchat for earth empires.

Basically when you log into the forums you can see who is online now. Well is there some way to chat with people directly who are online like gchat or facebook chat?

I'm not sure how hard it would be to develop if the chat application is available through outsided providers that we can link up to this system.

However, that would raise engagement IMO. Assuming the site eventually starts using advertising for revenue, there will a lot more impressions if EE users have an open EE more often.

Not a core change, like gameplay mechanics but I think it could help out with the culture and maybe the business side.

BlackMamba Game profile

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Dec 8th 2010, 18:26:08

Up to the players on how to server politics works. Some have multiple tags, some have one.

Three key dynamic differences:
1) Alliances (off, def, research, etc) may only be made within members of the same clan tag
2) Alliances have zero expenses
3) Once you join a clan tag, you can not leave it for the rest of the reset, even if you die.

BlackMamba Game profile

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Dec 8th 2010, 18:04:46

Outside the unbalance concerns from the attack boost being 10% and stacking 4 times... I like the new bonus system a lot, it adds a layer to the game while maintaining the games general simplicity.

BlackMamba Game profile

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Dec 8th 2010, 18:03:03

I don't think it should be weaker when planned strike already gives a 50% bonus. Also there is the 3 off ally allowance vs 2 for def (for the group based servers)

That's assuming they are going for land and just trying to suicide or kill or a country.

I think the bonus is unique and a good idea it's just a little unbalanced. Either that or lower the max stacking to 2 stacks.

But I agree, there needs to be a defensive equivalent.

BlackMamba Game profile

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Dec 8th 2010, 16:44:55

I think it needs to be changed to military strength. Also I think it'd be better to be only 5% bonus, but apply to both attacking and defending so if it's activated, until you spend 30 turns it'll still apply.

At 10%, there is no way to defend you country now. Unless you wipe out your opponent completely so they can't retal back. This is with regards to solo servers.

On the alliance and team servers, first strikes are more overpowered because there is no corresponding defense bonus. So if you hit first not only do you do more damage but you can do more overall hits than before because the readiness loss from breaking will be less.

It unbalances the game in a bad way at it's current format, just my opinion.

BlackMamba Game profile

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Dec 8th 2010, 16:39:43

+10% Attack Strength is way overpowered.

You guys were talking about balancing the game and now first strike advantage is even more powerful.

I'd rather have it weakened to 5% but apply to both attacking and defending.

BlackMamba Game profile

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Dec 7th 2010, 21:56:42

speaking of voltron I just watched all of season 1 of voltron online on hulu last night

BlackMamba Game profile

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Dec 6th 2010, 8:27:33

I just noticed TIE tag isn't around, when did this happen

BlackMamba Game profile

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Dec 6th 2010, 8:23:29

BlackMamba Game profile

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Dec 4th 2010, 0:17:30

Originally posted by Marshal:
no detagging,+no hitting on alliance-mates=1 idiot can screw whole tag.


Solution to that is pretty simple, allow people to kill their own members with gs/br'ings/missles/etc, just no Standard strikes and planned strikes.

After they are killed, they are out on their own upon death. But their old country would count as zero networth.

Also for the whole detagging thing, since it's an alliance, shouldn't you be vetting people you allow in your membership?

BlackMamba Game profile

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Dec 4th 2010, 0:13:28

Originally posted by Fooglmog:
These seem like terribly complicated solutions to what is primarily a theoretical problem.

-Fooglmog
Guy with no clue.


If it's so complicated, how is it already implemented on team the team server for the past year?

BlackMamba Game profile

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Dec 4th 2010, 0:12:19

Interalliance farming pretty much defeats the purpose of having any average networth ranking at all.

Might as well have half the members farm half of the alliance, then detag the "inactives" and have double your average networth while winning avg networth every reset.

I don't see why dead countries are included and no de-tagging exists in team server if your not going to do in alliance server.

BlackMamba Game profile

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Dec 2nd 2010, 19:00:38

The only difference is that once a country is dead on alliance, they do not automatically get retagged in their old tag for their new country, they would go back to being untagged. However, their old dead country would still count as a country will zero networth to that alliance's average networth.

BlackMamba Game profile

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Dec 2nd 2010, 18:59:13

How about making alliance like team server? No detagging allowed. Dead countries count as 0 networth to the average networth rankings.

This would take care of advantages to avg net from self farming your own alliance mate and detagging the countries afterwards.

BlackMamba Game profile

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Dec 2nd 2010, 0:32:25

Compromising with Democrats will only lead to more failure IMO. I look at Europe and all the failures of various countries there with their social entitlement programs and that is the only inevitable result for the U.S. if there is any compromise with Democrats.

BlackMamba Game profile

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Dec 2nd 2010, 0:26:36

Launching flawed legislation without consideration of the future is why we have disasters like social security today.

How many congressman or senators read the HCR bill and understood it in its entirety before passing it? Passing things just for the sake of passing them is the reason why harmful legislation has been passed the past two years. Many things associated with HCR are highly harmful for businesses and act as a catalyst to avoid hiring American workers (both small businesses and large corporations).

The fact that vast majority of senators have no idea what was in the HCR bill and never read it before having a vote on it is a much bigger problem. Given that precedent, I highly prefer have absolutely nothing done in congress for the next two years.

BlackMamba Game profile

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Dec 1st 2010, 21:08:07

The healthcare reform was a utter disaster, it pretty much combined the worst parts of the private and public insurance and mashed them together so Obama could have a legacy of passing passing a HCR bill. Side effects and concerns about HCR also have lead to large problems with regards to employment and the job market since the costs have changed with regards to implicit costs for hiring a new employee.

There is no reason why health insurance is limited by state borders which limits competition. This was beneficial fix that was left completely unaddressed. The problems with lawsuits and associated increases in prices for healthcare associated with physician lawsuits was unaddressed because a large population of Democrats get funds from trial lawyers.

The HCR included crippling changes to small businesses unrelated to healthcare itself:
http://money.cnn.com/...care_tax_change/index.htm

An all-but-overlooked provision of the health reform law is threatening to swamp U.S. businesses with a flood of new tax paperwork.

Section 9006 of the health care bill -- just a few lines buried in the 2,409-page document -- mandates that beginning in 2012 all companies will have to issue 1099 tax forms not just to contract workers but to any individual or corporation from which they buy more than $600 in goods or services in a tax year.

The stealth change radically alters the nature of 1099s and means businesses will have to issue millions of new tax documents each year.

Right now, the IRS Form 1099 is used to document income for individual workers other than wages and salaries. Freelancers receive them each year from their clients, and businesses issue them to the independent contractors they hire.

But under the new rules, if a freelance designer buys a new iMac from the Apple Store, they'll have to send Apple a 1099. A laundromat that buys soap each week from a local distributor will have to send the supplier a 1099 at the end of the year tallying up their purchases.

The bill makes two key changes to how 1099s are used. First, it expands their scope by using them to track payments not only for services but also for tangible goods. Plus, it requires that 1099s be issued not just to individuals, but also to corporations.

Taken together, the two seemingly small changes will require millions of additional forms to be sent out.

"It's a pretty heavy administrative burden," particularly for small businesses without large in-house accounting staffs, says Bill Rys, tax counsel for the National Federation of Independent Businesses.

Eliminating the goods exemption could launch an avalanche of paperwork, he says: "If you cater a lunch for other businesses every Wednesday, say, that's a lot of information to keep track of throughout the year."
The paper trail

Why did these tax code revisions get included in a health-care reform bill? Welcome to Washington. The idea seems to be that using 1099 forms to capture unreported income will generate more government revenue and help offset the cost of the health bill.

A Democratic aide for the Senate Finance Committee, which authored the changes, defended the move.

"Information reporting improves tax compliance without raising taxes on small businesses," the aide said. "Health care reform includes more than $35 billion in tax cuts for small businesses ... indicating that during these tough economic times, Congress is delivering the tax breaks small businesses need to thrive."

Edited By: BlackMamba on Dec 1st 2010, 21:10:40
See Original Post

BlackMamba Game profile

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Dec 1st 2010, 21:02:34

Problems with Fannie Mae and Freddie mac were left completely unaddressed by the Democrats because those executives are donating to Democratic campaigns. Fannie Mae and Freddie Mac are also the only two organizations that will leave massive losses for the government. All it did was add bureaucracy without any benefits. There is no excuse for Fannie Mae and Freddie Mac being left untouched by "financial reform" considering they were the biggest problems in the first place.

Meanwhile the banks all paid off the money they borrowed with interest, and all the legislation on banks did absolutely nothing. The only difference is that now a lot of these people who used to pay massive amounts of taxes and subsized pretty much all of New York are slowly drifting away as the companies shift personnel over to Singapore, Dubai and Hong Kong where it is more business friendly.

BlackMamba Game profile

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Dec 1st 2010, 20:54:13

I don't like insects although honey bees are cool

BlackMamba Game profile

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Dec 1st 2010, 19:55:17

Not doing anything is better then doing things that are bad for the country like what has been happening for the past two years.

BlackMamba Game profile

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Nov 30th 2010, 0:13:17

braden, come join my sim NBA basketball league man!