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ponderer Game profile

Member
678

Aug 21st 2011, 1:41:18

total number of spies seems to trump SPAL these days.

also, when you have much more military than your country can support, being able to cash those readiness turns really helps delay the inevitable sell off of war material during a long war
m0m0rific

Nuketon Game profile

Member
549

Aug 21st 2011, 4:49:10

I prefer tyr as a war gov since you have more turns to grow while still hitting as much as any other gov besides demo.

justtaint

Member
664

Aug 21st 2011, 5:23:48

Can't run a war techer with anything but tyr.
SlashMD

Jiman Game profile

Member
1199

Aug 21st 2011, 6:01:52

Tyr.Techer is my favt war strat.

galleri Game profile

Game Moderator
Primary, Express, Tourney, & FFA
14,031

Aug 21st 2011, 6:21:33

Originally posted by Jiman:
Tyr.Techer is my favt war strat.

to farmer....yummy


https://gyazo.com/...b3bb28dddf908cdbcfd162513

Kahuna: Ya you just wrote the fkn equation, not helping me at all. Lol n I hated algebra.

Bigwiggle Game profile

Member
1435

Aug 21st 2011, 6:27:32

Less posting more stats!
Wiggity

Pandora's Last Vikings | THE OMEGA

msn -

Thomas Game profile

Member
1763

Aug 21st 2011, 6:29:42

Originally posted by Soviet:
Well, to be fair, Sanct got the FS and killed our 3 most stocked countries (I was one of them). That, and they pretty much forced us to CS with very few saved turns on a Saturday through Sunday, when no one wants to play EE on the weekend.

But dare I say by no means were Sanct stellar in any way. I expected iMag to be dead by the following weekend given their saved turns/activity. Turns out we lasted about 5-6 days longer.

Enough about iMag though, how is FIST fairing these days?


We got the FS? We killed 4 fluffing countries. I had enough for at least 3 or 4 more kills, if not more and they were begging me to kill more. But like the post said, we weren't FSing, we were going to kill your countries daily til you finally FSed like you were supposed to have 2 weeks earlier. Nice spin though.

Bigwiggle Game profile

Member
1435

Aug 21st 2011, 6:32:06

...
Originally posted by Bigwiggle:
Less posting more stats!
Wiggity

Pandora's Last Vikings | THE OMEGA

msn -

elvesrus

Member
5053

Aug 21st 2011, 6:35:09

just think, all you had to do was wait 2 more days for a somewhat fair fight, but i guess i shouldn't antagonize considering i'm not there this set (as tempting as it is).

P.S. sorry I had a last second trip in RL which was part of the delay from the wednesday right before you guys pulled the fluff card ;)
Originally posted by crest23:
Elves is a douche on every server.

ArsenalMD Game profile

Member
560

Aug 21st 2011, 6:58:36

tag hits kills hpk defends deaths hpd
LCNostra2258 11 205 3483 10 348
MD 4236 16 265 4513 13 347
SAnct 885 4 221 431 2 216
Total 7379 31 238 8427 25 337

tag hits kills hpk defends deaths hpd
SOLdiers8427 25 337 7379 31 238
Total 8427 25 337 7379 31 238

Forgotten

Member
1605

Aug 21st 2011, 7:06:09

Arsenal, use
 tags

it'll help.
~LaF's Retired Janitor~

ArsenalMD Game profile

Member
560

Aug 21st 2011, 7:12:21

haven't got a clue how to do that

should I perhaps just summarize it?

MD rocks

elvesrus

Member
5053

Aug 21st 2011, 7:14:12

i believe a summary would be the MD side is still ahead in kills while being 1050 hits behind
Originally posted by crest23:
Elves is a douche on every server.

Pain Game profile

Member
4849

Aug 21st 2011, 7:31:02

Originally posted by Thomas:
Originally posted by Soviet:
Well, to be fair, Sanct got the FS and killed our 3 most stocked countries (I was one of them). That, and they pretty much forced us to CS with very few saved turns on a Saturday through Sunday, when no one wants to play EE on the weekend.

But dare I say by no means were Sanct stellar in any way. I expected iMag to be dead by the following weekend given their saved turns/activity. Turns out we lasted about 5-6 days longer.

Enough about iMag though, how is FIST fairing these days?


We got the FS? We killed 4 fluffing countries. I had enough for at least 3 or 4 more kills, if not more and they were begging me to kill more. But like the post said, we weren't FSing, we were going to kill your countries daily til you finally FSed like you were supposed to have 2 weeks earlier. Nice spin though.


didnt you have like a 15 country advantage before you killed those countries?
Your mother is a nice woman

ArsenalMD Game profile

Member
560

Aug 21st 2011, 9:15:08

Originally posted by elvesrus:
i believe a summary would be the MD side is still ahead in kills while being 1050 hits behind


Substantially better MD walling rates and using BR instead of GS.

oh and if I may be so bold, some kick ass warchat leading from Slash, Kalick, Pure, Y-Not and Deci.

Cerberus Game profile

Member
EE Patron
3849

Aug 21st 2011, 10:21:59

Originally posted by Pain:
point still standing, tyrs are still slower hitters no matter how well set up with tabs you are. the +20% gains is negated by Dicts +25% power. it is a preference really, i hate tyr's.

your going to tell me a tag full of dicts isnt more scary then a tag full of tyr?


It was way back in the day during the first MD=TGA war. MD were all running the tech/tyranny strat looking for warrring. THey found it against TGA with their predominantly farmer/dict strat, and MD went down hard in 3 days. They were all competing with each other to sell tech on the market to get cash to run turns that they then had to us to try to attack instead of producing more tecn. It was not a smart idea, although the country strat in itself was powerful, when you had so many running it, it turned out to be costly.

Dictatorships will always be scarier than tyrannies. Dictatorships are more powerful militarily, and spy wise.

That makes them a better war country allround.
I don't need anger management, people need to stop pissing me off!

Cerberus Game profile

Member
EE Patron
3849

Aug 21st 2011, 10:24:23

Originally posted by elvesrus:
seems to me i was breaking through those dicts in sanct with no trouble at all last set. soviet can confirm i was rocking about 3.3m spies on a 20k acre tyr with 140% tech.

how you run your country is just as important as government. crap countries are crap countries no matter how they should be better theoretically.


Sanct is NOT a good test of your abilities, my friend. THey are ALWAYS WEAK. Thus, you should not use this as a standard against which to measure yourself.
I don't need anger management, people need to stop pissing me off!

elvesrus

Member
5053

Aug 21st 2011, 11:46:38

Dicts and tyrs both have their own place. Dicts are obviously the better breakers, tyrs by far the better finishers. Probably about even for mid hitting. This is my opinion here, but with tyrs being the better finisher this is where I'd want my spies to be hitting. Yes, there are advantages to both, but you really want a good mix of the 2.

I'm not going to go back as far as TGA, but there was a set around the time council started where it was best to have an even number of tyrs and dicts. If you did it right you could basically kill a country with one of each, but the trick was to keep the tyr just barely in range. So even though it wasn't scary on its own, with the dict to bring the break down you would get huge returns once the tyr could start hitting, sometimes getting a kill before the 5 civ minimum. I'm pretty sure that only lasted one set, but the smaller country in this situation was definitely the scarier. Though it was best to keep the dict as small as possible too.

And as far as sanct goes, I never said they were good, just the only test I had last set. well, that and the random op to test things. And by random, I truly mean random, even spied some clan mates as determined by a number generator :)
Originally posted by crest23:
Elves is a douche on every server.

Marco Game profile

Member
1259

Aug 21st 2011, 13:36:10

So, sounds like you have A thing for small dicts

Kalick Game profile

Member
699

Aug 21st 2011, 14:21:04

Originally posted by elvesrus:
Dicts and tyrs both have their own place. Dicts are obviously the better breakers, tyrs by far the better finishers. Probably about even for mid hitting. This is my opinion here, but with tyrs being the better finisher this is where I'd want my spies to be hitting. Yes, there are advantages to both, but you really want a good mix of the 2.

I'm not going to go back as far as TGA, but there was a set around the time council started where it was best to have an even number of tyrs and dicts. If you did it right you could basically kill a country with one of each, but the trick was to keep the tyr just barely in range. So even though it wasn't scary on its own, with the dict to bring the break down you would get huge returns once the tyr could start hitting, sometimes getting a kill before the 5 civ minimum. I'm pretty sure that only lasted one set, but the smaller country in this situation was definitely the scarier. Though it was best to keep the dict as small as possible too.

And as far as sanct goes, I never said they were good, just the only test I had last set. well, that and the random op to test things. And by random, I truly mean random, even spied some clan mates as determined by a number generator :)


I would actually rather have Dicts for finishing also, just because it is so much easier to speed hit as a dict. Last set I could unload 60 attacks in ~7 seconds with a Dict, and trying Tyr out this set I can get nowhere near that because I need to regain readiness in the middle of the run.

In war, Tyrs are good if you are a techer, or have a crazy stockpile of missiles. I'd rather have a Dict otherwise.

herbs12 Game profile

Member
694

Aug 23rd 2011, 2:59:11

Update

Soviet Game profile

Member
991

Aug 23rd 2011, 3:52:21


Side A Att Def HPM HPD Kills HPK
MD 5,681 4,731 129 947 21 271
LCNostra 3,629 3,891 91 605 18 202
Sanct 2,560 1,872 67 427 8 320
Totals: 11,870 10,494 97 1978 47 253

Side B Att Def HPM HPD Kills HPK
SOLdiers 10,494 11,870 148 1749 32 328
Totals: 10,494 11,870 148 1749 32 328
Imaginary Numbers
http://www.letskillstuff.org

Thomas Game profile

Member
1763

Aug 23rd 2011, 4:38:58

Originally posted by Cerberus:

Sanct is NOT a good test of your abilities, my friend. THey are ALWAYS WEAK. Thus, you should not use this as a standard against which to measure yourself.


Who the fluff do you play for?

Chaoswind Game profile

Member
1054

Aug 23rd 2011, 5:01:48

Cerberus sounds like a lone warrior, so I go with citadel
Elysium Lord of fluff
PDM Lord of fluff
Flamey = Fatty
Crazymatt is Fatty 2

Flamey Game profile

Member
895

Aug 23rd 2011, 7:42:07

NA?

Makinso Game profile

Member
2908

Aug 23rd 2011, 8:06:40

Kalick set tabs.

Hobo Game profile

Member
698

Aug 23rd 2011, 8:12:01

Originally posted by Cerberus:
OK, that's a solid reason, locket, for an FS anyway. Over time, missiles lose their effectiveness though. Eventually you will have to resort to using your military to wage war, and that is where the Dictatorship really shines. The nice part about the military strength bonus is it works both ways.. On attack, and on Defense. I've always thoroughly enjoyed watching enemy countries bleed themselves out on my defenses during a battle. My losses are usually a third or less of their losses in any given battle and sometimes way less than that if they have to oversend to overcome my military strength.


Dictator + medical bonus + spy bonus + maxed weapon = WINRAR!

Edited By: Hobo on Aug 23rd 2011, 8:15:14
See Original Post

Wu Game profile

Member
246

Aug 23rd 2011, 15:49:24

SOL is ranked too high!

Bikerman Game profile

Member
555

Aug 23rd 2011, 16:53:41

SOL is not ranked high enough!

ehhh....