Jun 11th 2010, 22:56:12
I ain't got no steenkin' packs.
First, you gotta be careful (and choosy) about whom you pact and at what level.
Back in the day, ESD didn't pact very much; pacts reduce grab targets/retal acres. But when I/we did, we usually went with FDP's, and we only carried 2 or 3 of those.
An FDP is just that, IMO. If you're called on, you war. Note I didn't say that you immediately jump in.
If things got testy between us and another clan, we might issue a DNH till things cooled off.
I always liked the KISS principal when it came to pacts. Keep It Simple Stupid.
Back in the day, we didn't need a pact with, say, MIA (although before the end of Mehul's FFA ESD and MIA DID pact) to not hit them or to not hit them often. You knew they were gonna retal you, so you looked for softer targets.
Now I know what you're thinking. "Yeah, Dragon, but we're really not discussing tree huggers and who they love on."
Nor am I. If you pact up too much, you inevitably end up in dilemmas like uNAP vs. FDP and such.
ANY pact is "breakable". If I make Teh UB3R 4LLY pacy with Clan X and they run off doing stupid or fluffish things, then they don't deserve a pact. Unless of course, I'm into stupid and fluffish things myself.
We make pacts basically for two reasons, and IMO, only one of those reasons is a good one.
Those being:
1. Protecting our netters from being grabbed. Gotta tell you. This is weaksauce. Let those mothers learn how to retal because in the end, good retallers will do good things for the clan's NW. And good retallers make for better killers.
It would mean far more to me as a Clan Leader and a player to be listed as Will Retal on every other clan's site then have to beg them not to grab me. Asking for those kinds of pacts is a show of weakness.
2. Mutual Security between us and our friends. The nature of the game as it is dictates that a clan could be a one man band like ESD or have 500 countries like AoDT or LaE or whoever. We all know people gravitate to success and their belief that there is safety in numbers.
That being the reality, smaller clans might FDP each other to even the playing field. Or try to.
All that to say that in Dragonland, there's really only one pact and that's an FDP. All else is determined by war, trial, respect or just plain common sense. And of course, the (temporary) DNH
Edited By: Dragon on Jun 11th 2010, 23:01:19