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Bombay Game profile

Member
257

Aug 22nd 2014, 14:52:26

The evolution of Bots in warchats to update breaks quickly, and the quick attack button make kills too fast.

I like the art of stonewalling, I feel like it is the NFL where the rulechanges all favor offense.

I see nothing wrong with "Slowing" it down between attacks. A second cool down after attacking would be a good idea, or one extra confirmation.

Stonewalling should be apart of the game, and should be viable.

mrford Game profile

Member
21,352

Aug 22nd 2014, 14:58:02

before the attack again button it was F5+enter

the problem isnt the button
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

Bombay Game profile

Member
257

Aug 22nd 2014, 14:59:07

Do you feel it is too fast?

KoHeartsGPA Game profile

Member
EE Patron
29,583

Aug 22nd 2014, 15:06:27

I feel yous whiney..
Mess with me you better kill me, or I'll just take your pride & joy and jack it up
(•_•)
http://www.youtube.com/watch?v=W6VRMGTwU4I
-=TSO~DKnights~ICD~XI~LaF=-

S.F. Giants 2010, 2012, 2014 World Series Champions, fluff YEAH!

Requiem Game profile

Member
EE Patron
9092

Aug 22nd 2014, 15:09:46

Regardless of the reason ford its too fast and should be fixed somehow.

Requiem Game profile

Member
EE Patron
9092

Aug 22nd 2014, 15:10:42

I used to like to wall and now unless you just happen to be on and logged into ur country its very difficult.

mrford Game profile

Member
21,352

Aug 22nd 2014, 15:16:30

it is more the level of skill in the remaining pool of players
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

Trife Game profile

Member
5817

Aug 22nd 2014, 15:18:50

i too prefer nice and slow over hard and fast

atleast until the very end

tellarion Game profile

Member
3906

Aug 22nd 2014, 15:21:02

ford, walling doesn't require skill, it requires time. Most successful wallers are sitting near their computers at all hours with an irc script set to alert them and 2-3 tabs open ready to buy fluff up and run turns. Unfortunately for people like me, I spend 7 of my 9 hours at work standing and teaching, and I don't have the ability to check my phone...

Makolyte Game profile

Member
445

Aug 22nd 2014, 15:21:10

I would never play FFA again if there was a 1 second cooldown on attacks.
--------------------------------------------
Alliance: VP of Death Knights
FFA: XI warrior
--------------------------------------------

Pang Game profile

Administrator
Game Development
5731

Aug 22nd 2014, 15:22:01

I wrote an algorithm that based how much readiness you lose on your recent attack activity. Spam attacking would kill like 15%+ per attack and I think I had it ramp up. It even had a nice little counter to tell you how long until you were able to attack at min readiness.

Many people took issue, I think NA people suicided a bunch of ppl and then qz removed it. I still think it was a good addition in general that should have been tweaked rather than just turned off.

Creating that feature was the impetus for me to rebuild the war page a few years ago.

The other thing I wanted to do that no one else supports is turn the # of turns down from 120 (120) to 80(80) for this server.
-=Pang=-
Earth Empires Staff
pangaea [at] earthempires [dot] com

Boxcar - Earth Empires Clan & Alliance Hosting
http://www.boxcarhosting.com

Requiem Game profile

Member
EE Patron
9092

Aug 22nd 2014, 15:28:32

Setup a vote and let's see what public opinion is?

KoHeartsGPA Game profile

Member
EE Patron
29,583

Aug 22nd 2014, 15:29:49

Originally posted by Pang:
The other thing I wanted to do that no one else supports is turn the # of turns down from 120 (120) to 80(80) for this server.


::vomits::
Mess with me you better kill me, or I'll just take your pride & joy and jack it up
(•_•)
http://www.youtube.com/watch?v=W6VRMGTwU4I
-=TSO~DKnights~ICD~XI~LaF=-

S.F. Giants 2010, 2012, 2014 World Series Champions, fluff YEAH!

iNouda Game profile

Member
1043

Aug 22nd 2014, 15:31:57

I honestly don't mind. The restart bonuses are good enough for me to keep on killing!

Hawkster Game profile

Member
429

Aug 22nd 2014, 15:37:01

OI!!! .. uhm yea I do NOT like that last one at all. 80(80) o.O

I have no issues with the algorithm slow down thing. Yea it might need to be tweaked some, but am sure that can be worked out, would be nice to work it out prior to implementation though.

mrford Game profile

Member
21,352

Aug 22nd 2014, 15:39:48

Originally posted by tellarion:
ford, walling doesn't require skill, it requires time. Most successful wallers are sitting near their computers at all hours with an irc script set to alert them and 2-3 tabs open ready to buy fluff up and run turns. Unfortunately for people like me, I spend 7 of my 9 hours at work standing and teaching, and I don't have the ability to check my phone...


i was talking about skill of hitters, not wallers. thought that was pretty obvious, since this topic was about people hitting too fast.

but sure, jump my jimmies anyways.
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

mrford Game profile

Member
21,352

Aug 22nd 2014, 15:41:13

Originally posted by Pang:
I wrote an algorithm that based how much readiness you lose on your recent attack activity. Spam attacking would kill like 15%+ per attack and I think I had it ramp up. It even had a nice little counter to tell you how long until you were able to attack at min readiness.

Many people took issue, I think NA people suicided a bunch of ppl and then qz removed it. I still think it was a good addition in general that should have been tweaked rather than just turned off.

Creating that feature was the impetus for me to rebuild the war page a few years ago.

The other thing I wanted to do that no one else supports is turn the # of turns down from 120 (120) to 80(80) for this server.


no, the problem is you admins keep puting blanket changes across all servers. people on FFA want to keep running their turns fast. you do things to fix alliance server, and apply them to FFA for fluffs and giggles, and it is ruining that server.

no admins care about FFA, so the players have to stand up for themselves. llaar suicided the entire FFA server when the rules were put into place on a server that never asked for the change,

Edited By: mrford on Aug 22nd 2014, 15:45:19
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

tellarion Game profile

Member
3906

Aug 22nd 2014, 15:42:58

Originally posted by Requiem:
I used to like to wall and now unless you just happen to be on and logged into ur country its very difficult.


I thought you were responding to this.

mrford Game profile

Member
21,352

Aug 22nd 2014, 15:44:14

you thought wrong
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

Kingme Game profile

Member
1824

Aug 22nd 2014, 15:48:26

tellarion Game profile

Member
3906

Aug 22nd 2014, 16:02:20

Originally posted by mrford:
you thought wrong


Don't be a jerk. I was being civil :)

mrford Game profile

Member
21,352

Aug 22nd 2014, 16:09:52

nvm

Edited By: mrford on Aug 22nd 2014, 16:12:03
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

LittleItaly Game profile

Game Moderator
Alliance, FFA, & Cooperation
2186

Aug 22nd 2014, 16:31:04

Originally posted by mrford:
before the attack again button it was F5+enter

the problem isnt the button


Every player in the game did not know about the f5+enter method ;)

Kills definitely did speed up when the button was implemented. It was brought up back then, just as it is being brought back up now.
LittleItaly
SOL Vet
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-IRC: irc.scourge.se #sol
-Apply today @ http://sol.ghqnet.com for Alliance

King_Cobra1 Game profile

Member
1019

Aug 22nd 2014, 16:54:06

Personally I think its working as intended. The biggest reason for 20 second average kill times atm is because there is literally 30-40 people in the chat able to hit at any given time. Most wars you don't get that many chats. This SERVER war is very different then most wars. I personally think changes should be based on the normal wars not the server wars where between 4-6 alliances are sitting in one chat. Where War chats can on average have 3k to 4k turns on average without trying.

The last two attempts at slowing down kills runs personally did nothing real but, create undo grief.

My only suggestion is lets bring back the pop hit change again. That way if you do log on and do a buy up the amount of pop killed starts back over. This was a great feature which only require people to get on and could make a kill run require 350 to 400 hits instead of 250. This would really change the aspects of a game. Making more incentive for people to attempt to stonewall.

Pang Game profile

Administrator
Game Development
5731

Aug 22nd 2014, 17:08:12

Originally posted by mrford:
Originally posted by Pang:
I wrote an algorithm that based how much readiness you lose on your recent attack activity. Spam attacking would kill like 15%+ per attack and I think I had it ramp up. It even had a nice little counter to tell you how long until you were able to attack at min readiness.

Many people took issue, I think NA people suicided a bunch of ppl and then qz removed it. I still think it was a good addition in general that should have been tweaked rather than just turned off.

Creating that feature was the impetus for me to rebuild the war page a few years ago.

The other thing I wanted to do that no one else supports is turn the # of turns down from 120 (120) to 80(80) for this server.


no, the problem is you admins keep puting blanket changes across all servers. people on FFA want to keep running their turns fast. you do things to fix alliance server, and apply them to FFA for fluffs and giggles, and it is ruining that server.

no admins care about FFA, so the players have to stand up for themselves. llaar suicided the entire FFA server when the rules were put into place on a server that never asked for the change,


i think the bigger problem is the sense of entitlement some people in this community have. your post wreaks of it.

that's not standing up for yourself, it's being a whiny baby throwing a tantrum.
-=Pang=-
Earth Empires Staff
pangaea [at] earthempires [dot] com

Boxcar - Earth Empires Clan & Alliance Hosting
http://www.boxcarhosting.com

AzNiZe Game profile

Member
358

Aug 22nd 2014, 17:11:23

Originally posted by KoHeartsGPA:
Originally posted by Pang:
The other thing I wanted to do that no one else supports is turn the # of turns down from 120 (120) to 80(80) for this server.


::vomits::

EL Rapy

Member
56

Aug 22nd 2014, 17:12:03

3rd world countries cant wall just sayin

AzNiZe Game profile

Member
358

Aug 22nd 2014, 17:12:28

It is fine the way it is. If you can't sign on within 10 seconds, you deserve to die.

Trife Game profile

Member
5817

Aug 22nd 2014, 17:50:04

lowering the turns to 80 (80) would just make it that much tougher for smaller alliances to actually kill things

Trife Game profile

Member
5817

Aug 22nd 2014, 17:50:47

Originally posted by AzNiZe:
It is fine the way it is. If you can't sign on within 10 seconds, you deserve to die.


yes, if you have any sliver of a life IRL, you deserve to die! that'll teach you employed folks or people with friends!

mrford Game profile

Member
21,352

Aug 22nd 2014, 17:58:07

Quit being a fluff, quit your job and kill your friends.
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

Untagged Hunter

Member
452

Aug 22nd 2014, 18:12:13

You fluffes complains too much. The game is fine the way it is. If you're afraid of being killed because your busy ass can't sign on fast enough, join Omega and climb that tree. Quit whining for fluff's sake.

160 (120) is what it should be. Love to see more of you whiny fluffes die.

iNouda Game profile

Member
1043

Aug 22nd 2014, 18:15:45

As long as netters die I don't care :P

TAN Game profile

Member
3213

Aug 22nd 2014, 18:21:28

I like how people are whining about people whining.
FREEEEEDOM!!!

Alin Game profile

Member
3848

Aug 22nd 2014, 18:34:10

something must be done about that speed of killing.

Not sure what ...

spyfoodpoison Game profile

New Member
3

Aug 22nd 2014, 18:49:44

a good soldier never blames his weaponry.... deal with it lol.

archaic Game profile

Member
7011

Aug 22nd 2014, 18:53:03

It did not bother me that much. When this game started, nobody had cell phones, if you were AFK - you died.
Cheating Mod Hall of Shame: Dark Morbid, Turtle Crawler, Sov

Raging Budda Game profile

Member
2139

Aug 22nd 2014, 19:22:44

Originally posted by archaic:
It did not bother me that much. When this game started, nobody had cell phones, if you were AFK - you died.



Walling these days is easier these days as well with the texting bots nearly everyone has. Though, I wouldn't mind finding away to slow things up a bit for this server. An idea woulld be to mandate that each attack to require a mouse button click or pressing of enter button aka, a semi-automatic weapon. Can still probably get 2-3 hits a second in this way outside of the 6-7+ for spam hitting. That will allow people to get the computer/phone if they are avialable in under a minute to wall without slpwing things up too much.
Your base is mine!

grimjoww Game profile

Member
961

Aug 22nd 2014, 19:28:43

160 turns max just like in team w00t!

mrford Game profile

Member
21,352

Aug 22nd 2014, 19:30:26

Do

Not

Apply

Any

New

Changes

To

FFA

You

Have

Ruined

It

Enough

With

fluff

Ass

Alliance

Server

Changes

Thanks
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

TAN Game profile

Member
3213

Aug 22nd 2014, 19:37:55

I think we should add an attack delay to the FFA server. WHO'S WITH ME??
FREEEEEDOM!!!

mrford Game profile

Member
21,352

Aug 22nd 2014, 19:39:38

fluff I will police brutality you so fast you will think you were in Missouri
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

TAN Game profile

Member
3213

Aug 22nd 2014, 19:40:35

motherfluffer i will shank you so hard your first instinct will be to drop the soap again
FREEEEEDOM!!!

mrford Game profile

Member
21,352

Aug 22nd 2014, 19:42:46

Hoe, I will kick you in the throat so hard you will think you spent another night with Ron Jeremy
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

Red X Game profile

Game Moderator
Primary, Express & Team
4935

Aug 22nd 2014, 19:44:22

I do think that FFA is fine the way it is, but I also think this is not a normal war like kingcobra pointed out.
My attitude is that of a Hulk smash
Mixed with Tony Montana snortin' bags of his coke stash
http://nbkffa.ghqnet.com

mrford Game profile

Member
21,352

Aug 22nd 2014, 19:46:44

I think FFA needs to be rolled back to the llaar rule, but that is wishful thinking because I know no one gives a fluff about FFA.
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

Requiem Game profile

Member
EE Patron
9092

Aug 22nd 2014, 20:00:52

Originally posted by TAN:
I think we should add an attack delay to the FFA server. WHO'S WITH ME??



+1

TAN Game profile

Member
3213

Aug 22nd 2014, 20:11:28

mrford listen up fluff you keep talking and i'll fist you so hard even Thunder will feel it
FREEEEEDOM!!!

Pang Game profile

Administrator
Game Development
5731

Aug 22nd 2014, 20:14:46

Originally posted by Requiem:
Originally posted by TAN:
I think we should add an attack delay to the FFA server. WHO'S WITH ME??



+1


+1

Ford -> Out of any single server, FFA has by FAR the most unique, server-specific code and one-offs. I'd invite you to remember that before you start criticizing the changes we make for ALL servers.
-=Pang=-
Earth Empires Staff
pangaea [at] earthempires [dot] com

Boxcar - Earth Empires Clan & Alliance Hosting
http://www.boxcarhosting.com

Untagged Hunter

Member
452

Aug 22nd 2014, 20:38:06

Originally posted by grimjoww:
160 turns max just like in team w00t!



+100