Jul 12th 2010, 1:18:03
I think the 32 option is fine. Some of the concerns voiced about it are valid, but I don't see any as a reason not to go ahead with it, at least on a beta level.
The whole concern about people not wanting to spend the time running 32 is just as valid of an argument as with 16, but here we are all the same. If you don't want to tangle with 32 countries when you're only running 16, don't pick fights w/ guys with 32 countries....just like you wouldn't pick a fight w/ a clan 2x your size if you were running 16....or perhaps more relevant, pick on a guy running 16 countries if you only have time to run 8 or 10.
So far as self farming - well, I honestly don't see any reason why people having 32 countries over 16 would change that situation much, other than perhaps being able to have 2-3 monster countries instead of just 1. They're still just as ineffective in war, and just as useless for anything other than making it into the top 10. Turns would limit self farming more than anything if 32 countries were available. The problem is not in how many countries are self farming each other, it's in the fact that it's possible - as long as that is the case, there will always be folks who can exploit the rules to their advantage, regardless of how many countries they're running.
My only real argument against the idea would be that it would encourage folks to run solo vs. joining a clan, as they have a sustainable number of countries to play. In my mind at least, clan membership is an integral part of this server, and any player running 32 by himself because he can is missing out on a big part of the experience. Quite frankly, if you want to run solo, you better be doing it with the expectation that you're gonna be chum for the rest of the server in the process....if you don't like that, do as Dibs suggested, and find some buddies to tag up with you, or at least join one of the more substantial clans on the server.