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lincoln

Member
949

Apr 22nd 2011, 16:23:40

EvE

you have posted a country number and info that can only be obtained from spy ops

that is illegal


i realize you are new but now you know

and no 25 is not my country
FoG

lincoln

Member
949

Apr 21st 2011, 15:53:22

warster, you have lectured me for months with constant reminders of what a great player you are and how much more knowledgable you are than i will ever be

and yet and yet

the first time we ever play in the same server and the same set your country is...
well let's just say you are not proud of it

why is that?


rockman, you can buy all the military tech you want, that does not reduce the penalty for hitting up. it actually multiplies the penalty relative to what the return should have been
and consequently bottom feeding is actually even more attractive than hitting up with mil strat tech than without it
i am sure you see that now

but express is the only solo server where humanitarians allow big top feeding, so it matters to only a few players

the admins announced that their intention is to encourage midlevel hitting and discourage bottom feeing and topfeeding
because express is the only server where humanitarians allow up to 10x hits, it is the only solo server where topfeeding and bottom feeding are currently possible

look at the hitting stats
bottom feeding is huge, midlevel not so much and topfeeding is dead

the admins announced intention is not being realized

the means of achieving the announced intent are obvious

Edited By: lincoln on Apr 21st 2011, 15:55:53
See Original Post
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lincoln

Member
949

Apr 17th 2011, 18:38:11

rockman's idea is fantastic

look at three different targets
A H casher with lots of land, no food, little tech, no cash
B D arbitrager small land, high tech, high cash, no food
C F farmer average land, small amount of tech, tons of food

each target would have a different optimized attack squad configuration
you could have an LG country that tailors its force to attack a particular type of target
if the attacker does not want labs he reduces the landgrab from a techer while simultaneously keeping the tech grab high

qz is exactly right, adds complexity for the vets keeps it simple for the newer players
great idea, rockman
FoG

lincoln

Member
949

Apr 17th 2011, 4:48:55

the new bomb banks has absolutely nothing to do with suiciding

that was the old bomb banks


since the change on express some time ago it has been used solely to enhance the spier's NW and for nothing else

it has nothing nothing nothing to do with suiciding

that is my last comment on the issue

Edited By: lincoln on Apr 17th 2011, 4:53:25
See Original Post
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lincoln

Member
949

Apr 17th 2011, 0:05:40

rockman,

all it says is that he grew faster than i did, while i was investing hundreds of turns in weapons and mil strat tech, he was gobbling up land and getting fat.

He has 12k acres at $16M NW
i have 5k acres at $6M NW

now that i am fully teched and fully armed, he is as helpless as a newborn.

why should the rules protect him from an LG?
why, oh why??

Edited By: lincoln on Apr 17th 2011, 0:16:24
See Original Post
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lincoln

Member
949

Apr 16th 2011, 20:56:53

Originally posted by mrford:
please god why did you say that to gregg?

are you insane dude?


I do not think your profanity, lying and anger benefit the site, fordy.
FoG

lincoln

Member
949

Apr 16th 2011, 18:39:23

slagpit
i was hit yesterday and got the following message

a country from (X) invaded your lands
you lost

234(419)acres gained
655 buildings(348 stolen)

when i looked at my country i had lost 234 acres but no buildings were missing

this happens frequently and was first reported many months ago

as to my statement about hitting high NW countries, you say it is not correct? there is a penalty that is undisputed so i can only assume you do not consider it a large penalty, that is subjective. or perhaps you do not consider it a penalty but merely a lessened return. whatever you call it, however you phrase it, fast growing countries are protected from countries that take their time an invest in LG potential.

Edited By: lincoln on Apr 16th 2011, 18:53:12
See Original Post
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lincoln

Member
949

Apr 16th 2011, 18:34:25

seriously slagpit? you really are not aware of this continuing problem? that is surprising


warster are you truly unaware that there are large targets with no offensive fire power and little or no potential to acquire firepower?

there are numerous large countries on express with no offense and not enough turns to get any, of course you do not play express which is why you are surprised to hear of this strategy

Edited By: lincoln on Apr 16th 2011, 23:29:18
See Original Post
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lincoln

Member
949

Apr 16th 2011, 18:27:32

ok rockman i get it thx
i understand now

no wonder fordy wants this returned so badly so that he can clan spy kill people on primary and express
FoG

lincoln

Member
949

Apr 16th 2011, 18:16:38

Originally posted by Slagpit:
The issue with resetting spy DR at midnight is that it made it too easy to destroy countries at war.


ok how about changing it back for the solo servers
FoG

lincoln

Member
949

Apr 16th 2011, 18:14:03

Originally posted by Warster:
as far as i know they discussed the SPY DR thing on info ops

i thought they applied that change where Spy DR didnt affect info ops , but i could be wrong


thx for the help warster
FoG

lincoln

Member
949

Apr 16th 2011, 18:12:22

i was wrong not to know the recent change
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lincoln

Member
949

Apr 16th 2011, 18:11:59

ok that is the recent change that warster mentioned
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lincoln

Member
949

Apr 16th 2011, 18:02:25

with a dozen people all agreeing that this change should be made and not one person disagreeing, it would be strange if they did not act.
FoG

lincoln

Member
949

Apr 16th 2011, 17:59:25

synoder, it is a given that "info ops" do not cause spy DR.
Your corollary that "info ops" are unaffected by spy DR does not fit my experience at all.
I have found that countries in spy DR routinely bounce "info ops" by higher SPAL countries. If an admin comes on and says that "info ops" are not impacted by how deeply their country is into spy DR, i will be stunned. However if that happens and it is subsequently proven by my own experiments, i will admit i was wrong just as i have on several occasions when it turne out i was wrong.
FoG

lincoln

Member
949

Apr 16th 2011, 17:40:17

ignores fordy whose lying is legendary

warster, are you alleging that i typed the phrase "info ops" and then edited it? tThat is so ridiculous and so easily disproven that it can not be your allegation. The original thread is visible to all so what is your exact allegation?
FoG

lincoln

Member
949

Apr 16th 2011, 17:19:21

this is so typical

fordy and his apologists try to turn a suggestions thread into a juvenile insult thread
i will not participate any further

i will only comment on the suggestions themselves and leave the childish stuff to fordy et al.
FoG

lincoln

Member
949

Apr 16th 2011, 17:15:21



The same thing can be done with land grabs. [/quote]

oops fordy
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lincoln

Member
949

Apr 16th 2011, 16:53:37

warster

i have never used the phrase info ops in my life
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lincoln

Member
949

Apr 16th 2011, 16:51:02

fordy saw no problem with four guys sharing multiple countries and running clan kill runs to protect LaEx whom he called NAexpress

the admins have explicitly said that deliberately putting someone into DR is illegal; it is no surprise that fordy advocates it

FoG

lincoln

Member
949

Apr 16th 2011, 16:40:39

making a change to info ops would not help though because it is so easily finessed

i could run twenty raid oil on my ally who has no oil and now he is in spy DR needs no spies and no defense and is in the top ten having lost absolutely nothing

i would not have posted the how to on this without being convinced that at least three players were already doing it

this being the NA reunion set, we can be pretty sure who it is
FoG

lincoln

Member
949

Apr 16th 2011, 16:25:55

the reset of spy DR from midnight is no minor change

it routinely costs me million$ at expre$$ and it cost me half a billion $ today on primary


please please please change it back

i am probably the only player on the site who cares about this arcane rule
if you change it back

i will break my wiki boycott and correct some of the numerous factual errors on the wiki

thanks for your consideration
FoG

lincoln

Member
949

Apr 16th 2011, 16:09:48

this might be the thread qz meant when he said he responded

so he realizes that it needs to be considered and that a number of people are in favor of it

great

FoG

lincoln

Member
949

Apr 16th 2011, 15:32:01

slagpit
one of the things that has happened in your absence is that people have figured out how to exploit spy DR

they can become invulnerable to being spied on without having to invest in spies

this also means that they can carry minimal defense because the LGers can not get through even with SPALs infinitely higher

there are two of these countries in the top ten right now
it is very easy to do and very bad for the game

i considered doing it myself with dantzig but we decided it was against the spirit

one way to fix it is to cap country to country spy ops but greatly decrease spy DR
thx for your attention
EvE thx for a thoughtful post

Edited By: lincoln on Apr 16th 2011, 15:34:46
See Original Post
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lincoln

Member
949

Apr 16th 2011, 15:24:26

the only response i could find was that you were considering it

fantastic

since so many people are in favor of it as shown by that thread you mentioned and i bumped


Edited By: lincoln on Apr 17th 2011, 5:23:52
See Original Post
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lincoln

Member
949

Apr 15th 2011, 22:33:23

-increase yield of bomb banks
this is consistent with your idea of using experience to tweak the acquisitive spy ops you introduced
take it from 0.4%-0.7%
this will increase market volume and equalize risks with similarly situated tech, food and oil stockers

-put a cap on the number of spy ops one country can use against another in any 24 hour period
decrease the power of spy DR
together these steps will stop the prevalence of 0 spy countries
without encouraging the practice of mass spy ops on top 10s

-restore # of spy ops per day back to the original 150

-allow Ds to put goods on the market instantly, allow Ds to log in repeatedly during the day without losing turn bonus
this will allow speculators to stir the market
Ds are supposed to churn the market, remove impediments to their function

-change time for turn bonus from 24 hours to six hours
this will increase turns and equal approximately the # of log ins on every other server

-find a legitimate use for medical tech on this solo server
no one buys this tech and it is anachronistic
you know the stats
a newly useful tech will aid techers' sales and whichever strat benefits
decide which strat you think is currently weakest and give it a tech

thx for your efforts slagpit
FoG

lincoln

Member
949

Apr 15th 2011, 19:40:02

warster never offers any help merely spews short bursts of bile
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lincoln

Member
949

Apr 15th 2011, 19:32:49

combine this idea with the thread where all economic activity requires oil
i.e. moving 64M bushels to market requires oil
having 145000 civillians requires oil

it is strange that only attacking reuires oil
FoG

lincoln

Member
949

Apr 15th 2011, 17:40:19

good idea but you need not touch the all-time stats

in express only
have a ten set rating

start next set and run it for two and a half months
that solves the problem of those who do not take express seriously because it resets so often

nice job kingme
FoG

lincoln

Member
949

Apr 14th 2011, 21:38:03

it was slightly more when i checked,
what happened to the other $240M?

that is only $4.2M an op, i can not run my country with that as an average return

spies are expensive

as to donating to the site, the admins are still working on a way to make that possible
FoG

lincoln

Member
949

Apr 14th 2011, 19:04:22

pfffft

i can not believe warster tricked me into wasting a valuable op to look at his country

good job warster

i am not allowed to disclose the results of a spy op but lets just say i have more money than that in real life
FoG

lincoln

Member
949

Apr 14th 2011, 2:52:30

not being able to declare war is a vital part of the new GDI

if you were able to declare war then clans could still make clan kill runs to protect their leaders
GDI stops clan kill runs
FoG

lincoln

Member
949

Apr 14th 2011, 2:21:29

i first need to espionage to 2M tech points and hope to find a big oilerm if not maybe some farmer is asleep

if all else fails then maybe i will bomb a few banks

Edited By: lincoln on Apr 14th 2011, 3:09:18
See Original Post
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lincoln

Member
949

Apr 13th 2011, 23:12:39

if i find anyone with $12B on any server with the new GDI i am going to BB until my fingers bleed
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lincoln

Member
949

Apr 13th 2011, 22:13:02

Originally posted by Warster:
Lol lincoln, what about a demo farmer - food clearer,

Your idea may have a place in express but it has no place in primary,
Plus in primary 1.5 bil is not a huge stockpile, in a lot of cases its one days sales


warster,

thanks for acknowledging its place on express since that is really all i care about.

to your point about D clearers.
a demo food clearer who does not hide his stash on the market will lose far more than a casher with $1.9B
in primary this set an F was carrying 23M bushels without hiding them on the market, after two days of losing 20 x `400k bushels, he soon changed his behavior
while it is true that $1.5B is a small sum on primary, that explains the existence of "the bug". The $2B bug was put in to prevent hoarders from removing too much cash from circulation. The existence of the bug shows that the admins grasp the adverse effects of cash hoarding and are taking steps to prevent it. Strengthening bomb banks will just augment the beneficial effects of the $2B bug. The bug and a strong bomb banks spy op would work hand in hand to accomplish the admin's goal of preventing cash hoarding. Just as qz hates the idea of land leaving the server, so to cash disappearing forever into one country's bank harms the whole server.

thanks, warster.


Edited By: lincoln on Apr 13th 2011, 22:22:28
See Original Post
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