Verified:

bart Game profile

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221

Nov 6th 2010, 14:42:27

Confirms the CF

bart Game profile

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221

Oct 27th 2010, 20:29:01

your PCI also drops if you run turns when your population is really low (when you gain 40c per turn)

bart Game profile

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221

Oct 27th 2010, 20:26:14

real life spies are the best! :-D

bart Game profile

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221

Oct 26th 2010, 19:44:01

you sure you didn't change your preferences so it buys from the public market no matter what the price on your private market is?

bart Game profile

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221

Oct 24th 2010, 20:21:06

solar? this isn't limited Marshal :P

bart Game profile

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221

Sep 20th 2010, 12:03:37

I wasn't one of the countries that was hitting, but still it was annoying to those that were hitting and were stuck for 48hours.

And (s)he has been taken care of now :P

Edited By: bart on Sep 20th 2010, 12:10:08
See Original Post

bart Game profile

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221

Sep 17th 2010, 19:41:34

Just a suggestion:

People should be able to declare peace when the country they are at war with goes into vacation mode. Similar to being able to declare peace when a country is killed.

bart Game profile

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221

Aug 25th 2010, 19:37:00

Confirmed

bart Game profile

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221

Aug 19th 2010, 21:59:25

3 retals were made on #343
1 for the first hit:
Aug 17/10 4:05:43 AM PS Nothing rhymes with Whorement (#343) (LaF) bayou (#228) (SOL) 375 A (+331 A)
and 2 for the second hit:
Aug 18/10 4:06:09 AM PS Nothing rhymes with Whorement (#343) (LaF) True SOLdier NLS (#249) (SOL) 497 A (+298 A)

which is in accordance with our retal policy.

bart Game profile

Member
221

Jul 24th 2010, 14:22:27

yes, what I meant is that defending against countries with low amount of spies is impossible as long as the attackers have enough turns to do the spyops.

It is not like with attacks where you are not allowed to hit someone when you send less than ~1/6th of his troops/turrets/tanks/militairy strength.

With spyops you can just spy on someone when you have 1 spy and if you spend enough turns you will get what you wanted to do with your spy op; demo a country, CD it down, SR his pop away, etc.
Ofcourse this is easier in FFA where everyone can run 16 countries and thus have 800 spyops available per player per day.

bart Game profile

Member
221

Jul 23rd 2010, 13:30:48

I think the spyops success rate should be changed:
in FFA NBK did a lot of spyops with countries less than 10k spies on countries with over 500k spies and because of the sheer number of spyops they did they got enough successful attempts to lower that countries' break enough to kill it.

Even though the strategy was very successful for NBK and would have turned the tide in the war against AODT if the set lasted longer, I don't think this is the way it was intended.

My suggestion would be make the success rate 0 when spying a country with less than 1/10th (could be a different ratio) of your spies/spal. Or just like with lemming do not allow it when the number of spies (or spal) of the target country is higher than Y times your number of spies (or spal).

bart Game profile

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221

Jul 15th 2010, 16:05:06

And AODT is still spending a lot of turns and stock killing you.

bart Game profile

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221

Jul 10th 2010, 18:54:50

no just AODT ;-). I had one restart fresh oop today.

bart Game profile

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221

Jul 10th 2010, 18:52:29

I FAed my own restart today. Are you happy?

bart Game profile

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Jul 9th 2010, 20:56:41

I'm sure you can still kill the waller. You managed to kill the rest too. Don't you like a challenge?

bart Game profile

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221

Jun 7th 2010, 17:13:56

Trust me, don't go there, it's a trap

bart Game profile

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221

May 9th 2010, 22:57:04

Confirmed aswell

bart Game profile

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221

Apr 19th 2010, 12:52:34

I missed the corruption part. Yeah that would force you to stock bushels.

bart Game profile

Member
221

Apr 19th 2010, 10:58:11

I think it would lower the income of farmers in the other servers. Here the market prices fluctuate a lot because the player base is too small for a stable market. But in servers where a lot of people play the food prices will stay low because there isn't an extra demand for it in the middle of the set (no one will be stocking bushels if they dont have to).

This will ofcourse cause less people to play farmer which will increase food prices again, but then other prices will drop as there will be more countries playing other strategies.
So in the end deleting the 2bil bug will result in lower market prices overall.


There are really only two good ways to improve the income of farmers which would be to make the consumption of food higher for civilians and militairy or increase the price for which you can sell bushels on the private market (purchases). That is ofcourse if you want to balance the income of the different strategies

bart Game profile

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221

Apr 11th 2010, 14:40:05

lol