Nov 27th 2018, 0:39:34
First time playing in ages, but I'm probably one of the biggest GDI offenders. Single taps and not hitting someone more than once isn't natural for this game. There's no real implied rules of not being able to hit people more times or even 1:1 or retals - those were just made in alliance over the years. If you're fat or improperly defended, you should get hit more than once. I haven't really looked, but I doubt anyone that really follows the single tap rule to a T actually finishes well (I might be wrong with the new environment though). I don't think in the past I've ever explored on a country past like 2-4k acres and usually I've always grabbed out of protection, but this with the small pool it really is tough to hit more so I have been exploring rather than doing more hits.
My view on GDI is it stops unwarranted suiciding, but if you hit people more than once (or even once) technically they should be able to do whatever they want with you. Part of grabbing has always been looking at the target's country buildup/attack patterns and gauging risk versus reward. Do I want to be lazy and save a few minutes looking for a new target or multi tap and potentially piss off the current target more? Though with less players this isn't always about being lazy anymore.
If you hit someone (including a retal), better make sure you're able to defend it or ready to war about it.