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patriottawnn Game profile

Member
467

Feb 17th 2020, 16:44:18

We have a cashing, we have an exploring, but we dont have a farming option. Do it to help the farmers. Also, create dust bowls as a negative here and there to balance it out.

Gerdler Game profile

Forum Moderator
5077

Feb 17th 2020, 20:26:52

We also dont have military basing, oiling or complexing(indies)...

Exploring is not tied to any building either.

There are already droughts that reduce food production to 1/3rd.

patriottawnn Game profile

Member
467

Feb 23rd 2020, 14:42:03

Originally posted by Gerdler:
We also dont have military basing, oiling or complexing(indies)...

Exploring is not tied to any building either.

There are already droughts that reduce food production to 1/3rd.


then get rid of cashing and find another medium on how to run production

Bug Game profile

Member
EE Patron
1506

Feb 24th 2020, 23:07:50

well most people would just explore wouldn't they?

Cashing has always been a part of the game, i do like the idea of adding the multiplers for others also maybe with a decrease it could be 10% of all prod it would help rainbows the most but could add a bit extra for farmers/oilers over their casher counterparts.

patriottawnn Game profile

Member
467

Feb 27th 2020, 18:13:08

yeah, i agree they need its pros/cons but it should be something added or balanced.