*Yawns*
http://earthempirescom/...set-12-26672?t=1387031694
#3) Production based on Population
In an effort to make crippling and failed KR's less pointless, we have made production of indies/farms/labs/rigs based on population.
Basically production of each (&TPT) is multiplied by:
min(1,max(0.2,pop/(maxpop*0.8))
This means once you drop below 16% of population, your production will hit a floor of 20%; production does not get affected until you are below 80% of max population. Given cashers are already linearly affected from 100% -> 0%, this is not applied vs Ent/Res.
This is for those lesser minded people that do not comprehend what and how to research and have to be told exactly what is going on , not enough higher brain function to think for one self.....
I still blame common core.