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Boltar Game profile

Member
4056

Sep 12th 2014, 17:19:16

make a missile bonus thats permanent. when u get it up to max, u can hold double the amount of missiles per 1k acres.. say u got 10k land. u can hold 80 missiles on 10k land.. but it would take 50 days out of 60 to achieve it.. say on day 25 and half the max bonus, u can hold 1.5 as many missiles.. so 10k land can now hold 60 missiles instead of 40. maybe every 10 days of putting points into said bonus, u can hold 1 extra missile per 1k acres..

midevil.chaos Game profile

Member
202

Sep 13th 2014, 1:30:07

What do you wanna do with so much missiles? Sounds like a suicide plan...

Boltar Game profile

Member
4056

Sep 13th 2014, 5:40:34

its called running a tyranny missiler. for a big FS output. i dont suicide, im almost always tagged up even after dying in a war, i try to tag right away

Xinhuan Game profile

Member
3728

Sep 13th 2014, 6:06:34

Increasing the maximum number of missiles is a bad idea. This would increase the FS advantage (since you also destroy missiles on your opponents during the FS), not decrease it.

Boltar Game profile

Member
4056

Sep 13th 2014, 6:20:15

its another option, as netters have a fluffload of options to use, why not give a war country the option. as sometimes land is thin and even with 130 turns at 6 acres a turn. it would take 2 full days to get 1k more acres. which is 4 extra missiles.. by the time u explored those 260 turns total. u would have already made the 4 missiles and back to square one

midevil.chaos Game profile

Member
202

Sep 14th 2014, 4:02:19

Didn't mean you're a suicider lol, just saying that's how you presented your plan ahahah.

Yup, I know what Tyr Missilers are ;)

Boltar Game profile

Member
4056

Sep 15th 2014, 0:10:41

true enuff. but ive always aimed for a very large FS hit total. i had a 135 hit FS (24 hrs) one war.. i was proud of that

Boltar Game profile

Member
4056

Sep 24th 2014, 19:36:30

ttt for QZjul

midevil.chaos Game profile

Member
202

Sep 25th 2014, 1:16:51

Glad to know that! :D

Xinhuan Game profile

Member
3728

Sep 25th 2014, 2:48:56

Originally posted by Boltar:
true enuff. but ive always aimed for a very large FS hit total. i had a 135 hit FS (24 hrs) one war.. i was proud of that


This is exactly what the problem is, it is not a good idea to change anything to increase the FS advantage any further. Stored turns will likely not start from 120 at the start of the reset anymore, instead it will scale up from 20 to 120 slowly over the reset.

Boltar Game profile

Member
4056

Sep 25th 2014, 22:29:28

get ur netter ass out of my thread.. Qz doesnt need any help turning down any war related idea's

elvesrus

Member
5057

Sep 25th 2014, 22:49:31

Originally posted by Xinhuan:
Originally posted by Boltar:
true enuff. but ive always aimed for a very large FS hit total. i had a 135 hit FS (24 hrs) one war.. i was proud of that


This is exactly what the problem is, it is not a good idea to change anything to increase the FS advantage any further. Stored turns will likely not start from 120 at the start of the reset anymore, instead it will scale up from 20 to 120 slowly over the reset.


what about nerfing warfare tech as a tradeoff for more silos?
Originally posted by crest23:
Elves is a douche on every server.