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Tigress Game profile

Member
562

Jul 5th 2012, 2:06:29

Why on earth would anyone be selling oil @ $60 a barrel???

10K acre fascist oiler will beat a techer or casher to hell and back when prices are just right ;)

sad part is those selling the oil rarely realize the demand is there regardless of price :o

3.5 barrels per acre * 9000 acres = 31,500 barrels per turn * $280 per barrel = $8,820,000

very small amounts of tech needed mostly

* military tech which is cheap at the start of a reset

* a little biz/res to minimize cash loss per turn (done right you can have a positive cash flow)

* Agri tech to minimize the amount of farms needed for positive food flow achievable with about 300-500 farms

* Weapons for defense

* SDI needs no explanation

* mil strat if planning to landgrab

--------------------------------

180 CS optimal CS for 10k acres
320 Indies for spies
500 Farms
9000 Rigs

oil @ $210 matches the techer with tech @2200... but you do not have to buy food.

why sell oil under $200 ??? that is if you want a top 10 finish...
Happy Hunting

Tigress

crest23 Game profile

Member
4666

Jul 5th 2012, 4:42:31

Lol. The reason someone would sell oil at $60 would be because they understand Economics 101, it's called supply and demand. In the past 6 hrs a sum total of a staggering 6099 barrels of oil has been sold. Only 6 countries have grabbed since the set began. I hope that helps you.
The Nigerian Nightmare.

Tigress Game profile

Member
562

Jul 5th 2012, 5:06:12

As a Fascist I can sell it for 60 on my Private Market ... no Taxes :p
Happy Hunting

Tigress

treekul Game profile

New Member
8

Jul 5th 2012, 5:39:07

kinda like turrets at 110, everyone buys them why sell them so damn cheap

Tigress Game profile

Member
562

Jul 5th 2012, 6:13:54

If oil was at the right price we would not be seeing cheap military and tech on the market. Turrets this early in the game should be fluctuating $160-180.

With oil that cheap land grabbing is made way too easy from a financial perspective, so we get 30k acre commies. If players had to choose targets carefully because oil was at a premium it would definitely change the dynamics.

With oil at 210 it costs 8.4M to move a million jets. spending 40M + for 5 planned strikes a day would stabilize prices. A lot less suicides too because you are not going to get the 200-300 hits in without some significant cost associated to it.

just my take on the price of oil... probably not worth the 2 cents of electricity it used to post this :p
Happy Hunting

Tigress

afaik Game profile

Member
502

Jul 5th 2012, 9:49:26

it makes sense in theory, however it doesn't work that way in practice. primary last set was a good example... $300 oil had almost no effect on number of grabs... only when it reached over $400 per unit did people slow down on the SS and make more considered planned strikes.

i speak only of netgaining, not your point on suiciders.

your theory is completely correct though.

equally the tech market crash isn't usually demand-driven, it is now driven by techers expectation of market trends, coupled with the need to sell fast. the 'price people will pay' is pretty far from the first consideration to those selling - it's equally frustrating as with oil.

Rob Game profile

Member
1105

Jul 5th 2012, 11:32:55

Agreed. In the tech market, even with tech prices around 1800-2200 early on, even if the market empties out at times, prices still remain.

I frankly dont know why anyone produces oil to be sold on the market with these prices making it completely unproductive to do so.

silentwolf Game profile

Member
1197

Jul 5th 2012, 12:38:01

ROB ! I heard ur a MALAYSIA MARI ! is it true ?