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mdemon Game profile

Member
590

Sep 26th 2011, 18:14:10

I think it would be nice if there was a confirmation window/button that will ask you if you really want to destroy your Construction Sites.

I think this would be a nice fix since hardly anyone wants to destroy their cs.


Edited By: General Earl on Sep 27th 2011, 1:01:33. Reason: categorized

koonfasa

Member
124

Oct 1st 2011, 11:40:55

for the recall would be nice too.

Edited By: koonfasa on Oct 1st 2011, 11:44:15. Reason: Actually,...
See Original Post

crest23 Game profile

Member
4666

Oct 4th 2011, 19:49:01

I suggested this way back in 2025. Recall confirmation would be nice too.
The Nigerian Nightmare.

mdemon Game profile

Member
590

Oct 13th 2011, 6:44:55

Man... I just deleted 65 cs .... I guess it was the lack of sleep, but all could had been avoided if there was a confirmation window...

pls fix it =S

Requiem Game profile

Member
EE Patron
9142

Oct 13th 2011, 14:38:00

Thats a great suggestion! It'd just have to be a pop up confirmation. Just because the time investment per CS is huge.

diez Game profile

Member
1340

Oct 13th 2011, 15:09:36

regarding recall confirmation - you can always put your military back on market with 1 turn. No big deal.

Though I agree with the CS one.

bertz Game profile

Member
1638

Oct 14th 2011, 2:33:41

can you also do it for bushels in Private market? lol

crest23 Game profile

Member
4666

Oct 14th 2011, 15:49:48

Originally posted by diez:
regarding recall confirmation - you can always put your military back on market with 1 turn. No big deal.

Though I agree with the CS one.



As a techer, turns are a premium.

Is anyone even looking into this. The has been up 3 weeks and no admin input, pfft!
The Nigerian Nightmare.

Requiem Game profile

Member
EE Patron
9142

Oct 14th 2011, 20:22:17

I'm sure they've at least read it. Not everything needs a response :p

diez Game profile

Member
1340

Oct 15th 2011, 9:54:34

what, as a techer you built instead of teching? How n00b is that :p

the worst thing that can happen is you tech the wrong tech, and thats it!

Marshal Game profile

Member
32,589

Oct 15th 2011, 12:42:32

wrong tech still gives money when selling. :P

if warprepping country spends 20+ turns on wrong tech then ........
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

crest23 Game profile

Member
4666

Oct 15th 2011, 13:52:25

diez is such a fluffing idiot. How do you tech a wrong tech? That's not a problem when you can easily sell it. Spending 3 turns to recall that could have been used for teching, now that's my issue. Every other start produces even while recalling their goods, but not a techer.

How long have you been playing this game noob? I mean, diez?
The Nigerian Nightmare.

diez Game profile

Member
1340

Oct 15th 2011, 14:04:44

I'm sorry I don't realize people can be so careless that they press "recall" instead of the "sell" button. I'm guessing this is a personal experience.

PS: Make your own thread.

crest23 Game profile

Member
4666

Oct 15th 2011, 14:58:16

To be specific, this has happened to me many times. Each time it did was while I was researching the price history. To make it faster I hit the back button to go to the previous page, change the good I wasnt to research and review the past prices.

When it happened, I had hit the back button and forgot I scrolled and since the previous page I was on was the sell page I mistakenly hit the 1st button I saw and voila my tech is back inhouse.

The one in Primary was the one that hurt the most cause I had just enough food for one turn.
The Nigerian Nightmare.

bertz Game profile

Member
1638

Oct 15th 2011, 16:50:17

get bonus points convert to turns and recall. easy and done.

crest23 Game profile

Member
4666

Oct 15th 2011, 17:10:20

Originally posted by bertz:
get bonus points convert to turns and recall. easy and done.


How does that solve the problem? I agree to this suggestion if it is only made available to techers. Does that make sense to you?
The Nigerian Nightmare.

diez Game profile

Member
1340

Oct 15th 2011, 18:37:35

3 turns lost for a techer isn't that big of a damage, unless you do it like everyday. Then you are really a careless person.

My point is, confirmation button - should it be implemented - must be only for set-threatening actions only.

Scorba Game profile

Member
663

Oct 21st 2011, 18:54:19

It seems this convo has gotten off topic and perhaps a seperate suggestion should be opened for tech, though thinking of it for more "set-threatening actions" is a pretty good way of thinking about it.

I would love to see a confirmation button when destroying CS at the very least.

qzjul Game profile

Administrator
Game Development
10,263

Oct 30th 2011, 16:39:35

this is probably a good idea; but we'd probably have to do it in javascript, so if you were not using javascript it would probably be the same as now.
Finally did the signature thing.

Scorba Game profile

Member
663

Nov 5th 2011, 23:10:40

that would still help a number of people until a better option could be thought up

General Earl Game profile

Member
896

Nov 6th 2011, 1:22:13

I say F the people who don't have/use javascript.. javascript is unavoidable these days. Technology is only moving forward. I don't think the game should move anywhere but forward.

With the advancement of html5/javascript, javascript may as well be part of html core. The possibilities are too endless on what can be done with .js and html these days. If a browser cannot support .js then it is obsolete. End of story.

EDIT: PS. this comment does not necessarily reflect the rest of EE staff views. :p

Edited By: General Earl on Nov 7th 2011, 1:28:15
See Original Post
General Earl
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Grimm Game profile

Member
175

Nov 6th 2011, 15:18:24

But if those of us wearing an onion on our belts, as was the fashion in our youth, still like to browse with javascript disabled....

/Not really