Sep 27th 2011, 5:38:28
Well, bobby, if you're not going to read my summary then why continue to respond? Of course I saw it coming, which is why I did send all of my missiles, but the point is that I didn't send it against a clan, I sent it against one player who didn't follow the retal policy set forth by his alliance.
So the issue is whether or not alliances will kill an untag to defend one member who is breaking the rules of said alliance. As stated before, I am under the impression that most alliances would say if you want to make risky grabs and farm players, then have at it, but do so at your own risk. Evo is like this: some of the players that farm make risky grabs and get a few missiles or ABs in return. They know it is a part of the game, shrug it off, make amends, and then move on with the set.
If the alliance is bored and wants to kill an untag, that's one thing, but in general, the offending player has risked the entire clan's safety by poor grabbing and then the clan must waste resources to clean up his mess. Furthermore, it can open the clan up to future retaliatory suicides. It seems like a poor policy all around, but I guess if that's the way LCN wants to handle it, then that's all I was looking to know here.
I had an alliance, but I missed many weeks of turns and chose to detag; after a few more inactive days I noticed I was attacked and then retal'd accordingly. I honestly didn't think anyone would hit someone with 25M jets, 25+ missiles, and decent stock. I guess LCN wasn't really going for a netting set so it doesn't really matter too much anyways.