Verified:

PG Game profile

Member
1303

Aug 27th 2011, 12:12:35

What do people here in the FFA, go after / look at, when you have to see which clan/alliance has won a war.

Performance?
Tag kill?
Total kill?
Total NW / Avg nw?
Country Ranking?

or all above? or even other things?
RIVAL
MSN/E-mail:
ICQ: 121286137
EE inside message

http://i.imgur.com/BFg5Y.jpg

smegma Game profile

Member
EE Patron
2941

Aug 27th 2011, 13:56:38

If you're CC, to win a war, build a ton of chems, and get the first strike in. That's the only way they can win a war.

Any clan that wants to take CC out, first strike them early before they build their chem stockpile. Then they'll fold like a cheap hooker who was punched in the stomach by a fat man with sores on his face.

Do that and all the other stats will fall into place.

synoder Game profile

Member
1664

Aug 27th 2011, 14:46:55

I think its kinda a mix of all those PG. Having the most kills is key but NW should be taken into account as well. Most wars have a pretty clear winner cause over time one tag will pull ahead. If at the end that stats are a mix bag (one tag has more nw but less kills, or things are even but one tag had more countries or the fs etc...) then I don't know if anyone could claim a clear victory, it would be more of a draw in my point in my mind. During the middle of the war I really only look at 2 things, total hits and avg nw. Cause if hits are about equal then the tag with a higher avg nw should pull ahead eventually but even that is hard to say conclusively cause activity can change pretty quickly due to RL.

Bsnake Game profile

Member
4287

Aug 27th 2011, 15:08:35

what clan are you in smegma???
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Bsnake Game profile

Member
4287

Aug 27th 2011, 15:09:59

the fact your nickname relates the what is commonly known as fluff cheeese speaks volumes about you...

<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Rico Game profile

Member
1129

Aug 27th 2011, 15:56:06

I consider it a win once one tag has breakers too big for the other tag to kill.

Bsnake Game profile

Member
4287

Aug 27th 2011, 16:03:12

what like when IMP had all the breakers Vs CC????


and we lemming you into the ground and raped you???


thats why ur the leader of the worst "war" clan in the game...


learn how to kill then you can comment...
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Bsnake Game profile

Member
4287

Aug 27th 2011, 16:05:35

and FAing one country didnt help you either...
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

PG Game profile

Member
1303

Aug 27th 2011, 16:12:06

Synoder: Personaly I really dont look at the count of how many countries an alliance have killed.

no matter if an alliance have killed 100 countries more then the other I see it as a lose, if its only restarters they kill!

Starting up a restarter with 75/78 turn in hand getting FA and start to kill another restarter is just to easy!

take out "Original" countries is what is hard
RIVAL
MSN/E-mail:
ICQ: 121286137
EE inside message

http://i.imgur.com/BFg5Y.jpg

Bsnake Game profile

Member
4287

Aug 27th 2011, 16:19:59

winning a war is a mix...

no point having big countries that dont attack, all wars take a different path based on the make up of the war as it develops...

Sof/CC found that out in the wars with NBK who used longer term strats which broke them down,but looked like they were behind for large parts of the war..

the whole restart thing is BS... with FA or active good countries it doesnt take long to get countries into the war and hitting,this isnt 1a... breaker are less important,ask IMP who in both late wars with CC had double NW meaning more breakers,but lost both wars.. good target selection is the key to any war.... any one who doesnt understand that shouldnt be in a war clan(looks at IMP) and that has been a strength of NBK....
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

synoder Game profile

Member
1664

Aug 27th 2011, 16:21:32

well yeah ideally you want to kill the biggest countries you possible can as long as they are active. Thats not always possible tho, for instance if one tag has more countries than the other and both are active then the smaller tag will run out of breakers first but that doesn't mean they are losing, just that they had less to begin with.

Popcom Game profile

Member
1820

Aug 27th 2011, 16:29:35

Originally posted by Rico:
I consider it a win once one tag has breakers too big for the other tag to kill.


this isnt really possible...
remember CC killing 200m NW country last set..
1A - BLOWS
FFA- NBK4Life

~If at first you don't succeed, you are clearly not Popcom~

Rico Game profile

Member
1129

Aug 27th 2011, 16:38:27

Originally posted by Bsnake:
what like when IMP had all the breakers Vs CC????


and we lemming you into the ground and raped you???


thats why ur the leader of the worst "war" clan in the game...


learn how to kill then you can comment...

In both CC/IMP wars, CC had the FS. CC has yet to be able to take an FS and still win. IMP has. BTW, the outcome of that first IMP/CC war was still up for grabs when it ended.

Bsnake Game profile

Member
4287

Aug 27th 2011, 16:39:51

when u have 200-300 targets.... breakers slip through the cracks...

there is so much to being an effective killer
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Chaoswind Game profile

Member
1054

Aug 27th 2011, 17:16:15

Target selection

But how do you call who is winning?

Is never easy

I would say Hits and average networth are the best ways to know who is winning
Elysium Lord of fluff
PDM Lord of fluff
Flamey = Fatty
Crazymatt is Fatty 2

KingKaosKnows

Member
279

Aug 27th 2011, 17:35:09

To know who is winning you have to take into account the evolution of a war, you can't just pick a single day and say Oh clan B has more kills and hits, they must be winning.


You need to evaluate the Stats after the FS, the stats after the CS, and how the stats are evolving with each day.

Hits every 24h, Total hits, Average Networth and Kills (as to evaluate who is walling better), Average Networth+Kills is a good way to evalutate who is killing silly restarts and who is killing breakers.

Gmann03 Game profile

Member
827

Aug 27th 2011, 17:36:17

The absolute best way to win a war, is to take out the other clans breakers. When they can no longer threaten you, but you can still kill them, then...........




But a lot of times, it's hard to do. A lot of factors havta fall in one clans favor. But with stock and all, billions on hand, plus turns.......it's d#* hard.
317320747
Lot/Mars2025
http://cc.ghqnet.com
http://
http://sol.ghqnet.com
http://lot.ghqnet.com

NOW3P Game profile

Member
6503

Aug 27th 2011, 17:38:21

IMP won the war they took the FS thanks to an ally, not through any measure of skill/determination/persistence/what have you. The point's rather irrelevant to the topic anyways, but don't get too high and mighty about it.

Bsnake Game profile

Member
4287

Aug 27th 2011, 17:50:27

IMP won what war????

they have beaten anything other than a rocking horse in the last 4-5 sets...
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Rico Game profile

Member
1129

Aug 27th 2011, 18:02:37

Originally posted by NOW3P:
IMP won the war they took the FS thanks to an ally, not through any measure of skill/determination/persistence/what have you. The point's rather irrelevant to the topic anyways, but don't get too high and mighty about it.

I'm talking about the Focus war about 4 sets ago when Focus FSed us and IMP still won. There were no allies involved.

Bsnake Game profile

Member
4287

Aug 27th 2011, 18:05:34

hang onto that win Rico... its all u got ;)
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Rico Game profile

Member
1129

Aug 27th 2011, 18:17:18

What I got is an excellent alliance still kicking butt.

How is CC doing these days? Getting spanked by two smaller clans. Begging IMP for a pact at the start of set. Scared.

Bsnake Game profile

Member
4287

Aug 27th 2011, 18:23:03

kicking arse??????????


Sota and another smaller tag....

fluff Rico put the crack pipe down.... u havnt won anything in 4/5 sets....

CC is struggling atm very true,activity is down...

still thumped ur fluff lot twice in the last few sets... scared... not a fluffing chance...
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Rico Game profile

Member
1129

Aug 27th 2011, 18:25:26

This set is still young.

ZDH Game profile

Member
1098

Aug 27th 2011, 18:27:48

Whenever the other clan calls in allies...it's over :-p
-BigZ

Rico Game profile

Member
1129

Aug 27th 2011, 18:28:05

Bsnake, if you are so fluffing awesome. Come after us right now. Gather your troops and bring it.

ZDH Game profile

Member
1098

Aug 27th 2011, 18:32:09

*grabs popcorn*
-BigZ

Bsnake Game profile

Member
4287

Aug 27th 2011, 18:34:28

ive given u enough warning,so chill ur heals...


im not awesome,im just not a bull fluffter...like you talking up ur tag... ur a pack of fluff fluffs that no one likes...

if u guys beat me thats fine,ur going to fight a group of ppl with one goal,are they in it for the long war... i dunno...

but like i have always done if i talk on the boards i act...



<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Rico Game profile

Member
1129

Aug 27th 2011, 18:39:54

Yes, that is all you are a BSer. But you don't even have tag, or even a countries to back up your BS. You have nothing.

So shut the fluff up until you have countries for me to kill.

Bsnake Game profile

Member
4287

Aug 27th 2011, 18:42:13

fluff head... my countries are tagged CC....

got nothing??????????


top hitter
top killer
3rd missiles
3rd pop killed

you know where to find me fluffstick....
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Bsnake Game profile

Member
4287

Aug 27th 2011, 18:45:00

u had double the NW twice and got spanked...


let me removme my 7" from ur throat before i stick them up your arse
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Bsnake Game profile

Member
4287

Aug 27th 2011, 18:48:36

them... it same thing at 5am
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Rico Game profile

Member
1129

Aug 27th 2011, 18:48:38

And you say I'm living in the past.

Bsnake Game profile

Member
4287

Aug 27th 2011, 18:51:48

last set the past????


<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Bsnake Game profile

Member
4287

Aug 27th 2011, 19:32:56

did u also forget me and diez spanking you as well....


or thats doesnt count cause mummy didnt let you out to plsy......
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

Crippler ICD Game profile

Member
3740

Aug 27th 2011, 23:39:02

be nice to imp, they beat us once :P
Crippler
FoCuS
<--MSN
58653353
CripplerTD

[14:26] <enshula> i cant believe im going to say this
[14:26] <enshula> crippler is giving us correct netting advice

cRaZyDaVe Game profile

Member
1487

Aug 28th 2011, 0:37:14

sadly the Sanct fluffs interfered in that war... where it ended yeah IMP lost but we were just starting to pull it together
Originally posted by Twain:
I love the idea of sending even 100 troops into an area so they can go assassinate citizens one at a time.

joeskin Game profile

Member
408

Aug 28th 2011, 2:37:15

LOL.


Bsnake :)
Sons of Liberty -http://sol.ghqnet.com

joeskin Sol kicker (#1123) [abSOLute] -> VolonterR (#1193) [RIVAL] 18C 116B




Bsnake Game profile

Member
4287

Aug 28th 2011, 7:08:14

as long as we get to DOW imp... sure thing :)
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub

smegma Game profile

Member
EE Patron
2941

Aug 28th 2011, 13:50:37

Originally posted by Bsnake:
as long as we get to DOW imp... sure thing :)


Yep

FS = CC win.

no FS = CC fold.

Happpens every time.

mrford Game profile

Member
21,358

Aug 28th 2011, 14:27:46

I find it really funny that you keep saying that. The only "fair" war that CC has been FSed in was the first NBK war and Then at the time SoF fought like hell. I can't speak for this set but all the other times it was pretty lopsided so CC sued for peace.


But besides that point, name a single war other than the NBK vs GD war where the clan that got FSed won? Your point isn't for CC, it's pretty much for the entire server, the FS is more important here than on every other server making politics that more important.

Stop sitting there repeating your poorly researched and child like rendered theory grinning like you are proud of yourself. You are embarassing everyone.
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

smegma Game profile

Member
EE Patron
2941

Aug 28th 2011, 14:44:53

And that senior is why good wars are arranged wars.

The fact that FS favors the striker server-wide, does not detract from the basic truth.... CC's MO is to stockpile a ton of chems, and to use them to FS. That cripples the victim beyond repair. It's a very effective tool.

When they get FSed before that point they are useless in a war because they have not prepared for anything else. Server-wide or not, it does show a clear path for any clan that wants to take out CC.

Edited By: smegma on Aug 28th 2011, 14:48:01
See Original Post

Rockman Game profile

Member
3388

Aug 28th 2011, 15:07:05

When Salt + Mercs FSd CC, it was two 96 country tags, neither of which had any impressive war victories, and one of which had never fought in a war, FSing a 179 country tag that is known for its warring ability. Additionally, the 179 country tag then tagged up 16 more countries about 30 hours after the start of FS, and then called in a 32 country tag about 66 hours after the start of the FS.

Salt's war history was defeating Ares, FSing an unprepared SemperFi, and then getting FSd by CC. Nothing impressive there.

Mercs' war history was only Rockman's countries getting hit by CC with under 72 hours left last set, when it was too late to organize a CS.

CC was about even in numbers with the ones who FSd them (in fact, up in numbers as soon as they tagged up the 16 untaggeds belonging to mike). And given that they hit both alliances unexpectedly last set, and were not pacted with them this set, they should have been expecting a FS from both Salt and Mercs.

If CC's leaders had their countries properly war-prepped, then the war would have been a very close war. The Salt + Mercs versus CC was a fair war, as CC would be foolish to claim that they were blindsided.

The reason the war this set was lopsided was more the leadership void in CC, and their unpreparedness for a war that they provoked by FSing both alliances last set. CC suffered a lopsided loss in a fair war this set.

ZDH Game profile

Member
1098

Aug 28th 2011, 16:07:30

The FS is critical though i'll agree with that though. Maybe doing some small things to weaken it? Like a few less saved turns or something IDK.
-BigZ

smegma Game profile

Member
EE Patron
2941

Aug 28th 2011, 16:10:59

Possibly less saved turns but more stored turns would limit the FS impact somewhat.

ZDH Game profile

Member
1098

Aug 28th 2011, 16:26:47

You mean like 100(140)? Would slow down the initial FS. I could see that helping make it not so lop sided.
-BigZ

mrford Game profile

Member
21,358

Aug 28th 2011, 16:53:15

the only problem with these changes (which have been suggested countless times over the last decade) is it fluffs with all the netters as well, and a compromise has never been reached.


the only simple solution as of now is a honor code, but this is the internet, and thats about as laughable as Bsnake staying sober.
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

smegma Game profile

Member
EE Patron
2941

Aug 28th 2011, 17:16:36

I can see some impact to the mass explore, but that impact would be rather minor compared to the attempted balance it would make to the FS, which is terribly unbalanced.

Throw the netters a bone and make the drop off less steep?

synoder Game profile

Member
1664

Aug 28th 2011, 17:18:56

simple solution to the problem. dont get FSed ;) Or get big enough so that if someone FSes your tag you can eat it and still be ok.

Bsnake Game profile

Member
4287

Aug 28th 2011, 21:37:25

thanks fordy.....


I have had a similar chat to a few ppl they just dont get prepped properly and are way too many easy kills.

i run my countries so that i am never killed in most FS.. why is simple..

i will always have troops/turrets and cash on hand (with stored turns)
<bsnake> 68,270,386 turrets whats that in NW??
<Crippler> 115m NW
<Bsnake> 38 mill NW nub... thanks for your netting advice.. Stick to killing nub