Feb 26th 2011, 4:30:37
We can re-fight the debate about who said what to whom and all that, but I'm not interested in that at this point. I chatted with everyone involved (or attempted to -- Titanium wouldn't talk to me in a constructive manner today, but I got to chat with an IMP'er about it) and looked into the whole issue ingame and on the forums. This includes deleted posts, which I can still view. The way things went down, while unfortunate, were all done within the confines of our general policies based on how the situation unfolded. This was not seen as a "special case" until the point where it crossed the server/mod/player boundaries.
The bottom line is that there was some unfortunate back and forth over a primary deletion, cooler heads didn't prevail and things got worse from there. So with that in mind, I have a couple of points I want to just reiterate in case they weren't PAINFULLY obvious:
- It is NEVER OK to attack a game mod's country because of their mod actions on another server. Our mods want to help the game they love and attacking their countries on other servers because you don't like the way they're modding is just unacceptable. We're still debating how to react to this, because it's so unfortunate and unplanned that we didn't really even consider it.
- If you have an issue with a game mod and/or game admin, bring it to the attention of another staffer. No one attempted to contact qz or I until after Slag's FFA country was killed -- 48hrs after Titanium was banned. We're reasonable (albeit busy) folks, but we make time in the evenings for issues if needed.
- Players are NOT targeted by mods because of their actions or affiliation on any server. Many folks are involved in the oversight for these deletions as well; they're not a platform for any one person to push their agenda against a person and/or group. See the previous point for information on what to do if you think this is going on.
Titanium has said a LOT of unfortunate things recently, likely in the heat of the moment, and once he calms down he needs to find qz or I and discuss what happened in a constructive manner. The manner which he interacted with me via email today was not constructive, as it seemed as though he wants to hurt the game -- not just Slag.
The main point to stress is that there were lots of opportunities for things to get on the right track here, but they didn't. While that's unfortunate, it's something that happened. I think everyone would have preferred to have had this be resolved differently, so we need to be mindful of that to make sure we all keep having a good playing experience.
This part is directed towards everyone on the server in general:
FFA is the outlier of all of our servers we have. It requires special consideration whenever we make changes and was put together because we wanted to offer the classic FFA-style of playing to EE, but that came at the cost of making the game's back-end more complex and not just in obvious ways. Slag has been at the forefront of doing positive things for the FFA server and he's spearheaded most of the changes for it since it was launched last year. When you kill his country, which was looking really really nice, you're negatively impacting your own future. It's very disheartening to watch your country be destroyed because of things you had to do because of admin or mod duties, and its important that we stay connected to the game so the kind of dev FFA has had focused on it continues well into the future.
What we should all take away from this issue is that everyone needs to do more to work together and create a positive playing environment. When we're faced with these kind of situations in the future, let's try to remember to think through how to resolve the situation and try to let cooler heads prevail. We're all on the same side here and at times it helps to step back and remember that, even when dealing with heated issues.
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