Verified:

Makinso Game profile

Member
2908

Oct 25th 2010, 19:47:42

SOL
Attacker Defender Hits Kills HPK
SOL LaFizWIN 2,586 10 259
Total 2,586 11 259

Attacker Defender Hits Kills HPK
LaFizWIN SOL 2,399 7 343
Total 2,399 8 343


For some reason EE did not recognize 142 as a kill or it self deleted just before the killing hit. Either way it died SOL hands



Bronco Game profile

Member
42

Oct 25th 2010, 20:01:16

CHEERS!!! GO SOL!
--
Bronco
Sons Of Liberty

BobbyATA Game profile

Member
2367

Oct 25th 2010, 20:02:22

wow LaF is fail two sets in a row...

mu24 Game profile

Member
18

Oct 25th 2010, 20:12:46

A good start to the war. :)

Junky Game profile

Member
1815

Oct 25th 2010, 20:28:34

LaF is good at avoiding being killed... GDI is happy for the new countries to join them :-P.. Also laf needs to stop getting on when I'm trying to kill one of thier countries...
I Maybe Crazy... But atleast I'm crazy.

iZarcon Game profile

Administrator
Game Development
2150

Oct 25th 2010, 20:31:38

go LaF!
-iZarcon
EE Developer


http://www.letskillstuff.org

Pang Game profile

Administrator
Game Development
5731

Oct 25th 2010, 20:38:07

no one expected an easy war :p

also, another kill for LaF happened about 2 min after those stats were compiled... I'd be inclined to include it as well if we're including SoL's phantom kill :p

Edited By: Pang on Oct 25th 2010, 20:46:52
See Original Post
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bore Game profile

Patron
385

Oct 26th 2010, 0:46:16

Originally posted by Makinso:

For some reason EE did not recognize 142 as a kill or it self deleted just before the killing hit. Either way it died SOL hands


last hit on #142 wasn't a killhit. is sr kill possible?

oats Game profile

Member
648

Oct 26th 2010, 0:50:03

Is stonewalling the difference?

TeckMing Game profile

Member
758

Oct 26th 2010, 1:46:58

Originally posted by bore:
last hit on #142 wasn't a killhit. is sr kill possible?


it is not possible to kill by SR.

Pang this is 24hrs stat, the next kill you have is 24hrs and 2mins later. Make a 48hrs stat and you can include that in

dagga Game profile

Member
1559

Oct 26th 2010, 1:49:48

After much scientific analysis I have come to the conclusion that the difference is that SOL > LaF.
signatures are stupid.
Months since LaF netgained: 22

H4xOr WaNgEr Game profile

Forum Moderator
1932

Oct 26th 2010, 1:51:16

science?

Junky Game profile

Member
1815

Oct 26th 2010, 1:53:07

Originally posted by oats:
Is stonewalling the difference?


na.. I just think LaFizWIN is lacking attendence. I honestly don't think half of LaF knows they are warring.. they probly havn't checked thier Clan screen in the game to see all thier dead.
I Maybe Crazy... But atleast I'm crazy.

mrford Game profile

Member
21,356

Oct 26th 2010, 2:17:19

Originally posted by bore:
Originally posted by Makinso:

For some reason EE did not recognize 142 as a kill or it self deleted just before the killing hit. Either way it died SOL hands


last hit on #142 wasn't a killhit. is sr kill possible?


what tells you it wasn't a kill hit?

Maybe he had a pop that was a multiple of 5 and it was a 5 civ kill

statistically, there is a 20% chance of that happening with GSes and 10% with BRs

it's not that uncommon
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

NukEvil Game profile

Member
4327

Oct 26th 2010, 2:28:40

Doesn't matter whether it was a 5-civ GS hit or a 10-civ BR hit. If the last hit of any attack killed the last of a country's civilians, it will show up as a killhit.
I am a troll. Everything I say must be assumed to be said solely to provoke an exaggerated reaction to the current topic. I fully intend to bring absolutely no substance to any discussion, ongoing or otherwise. Conversing with me is pointless.

Junky Game profile

Member
1815

Oct 26th 2010, 2:49:07

probly a self-deletion then.
I Maybe Crazy... But atleast I'm crazy.

Havoc Game profile

Member
4039

Oct 26th 2010, 4:30:52

http://www.eestats.com/...aFizWIN&badside[]=SOL


tag hits kills hpk defends deaths hpd
LaFizWIN 3090 10 309 3313 13 255
Total 3090 10 309 3313 13 255

tag hits kills hpk defends deaths hpd
SOL 3313 13 255 3090 10 309
Total 3313 13 255 3090 10 309
Havoc
Unholy Monks | The Omega

locket Game profile

Member
6176

Oct 26th 2010, 4:44:56

Bah killed while in the sack with the gf.... i hope sol dosnt have spies watching in RL. On a side note, sol had war prepped all set, and actually enjoys warring. I think it is tough to get all of laf to put in much of an effort during war. At least regarding last set. We shall see about this one i guess

samxz1269

New Member
8

Oct 26th 2010, 5:17:32

one lesson all of us has learn ........., even in the sack with GF, we should bring a smartphone.

The good thing is ..... .... we are lasting longer, if in the middle of honky panky, we take a break, and play the country for a while.

Junky Game profile

Member
1815

Oct 26th 2010, 5:17:41

war prepped? You'd think with LaF FSing that they were war prepped themselves.. .;-P who Starts a war and isn't war ready... Like making Grilled cheese without the Cheese... honestly.. a war clan always follows war strats.. we were as bout as ready for war as a clan who wars is.. turns were a big issue.. obviously..

on a side note you probly shoulda started a war with another clan, so SOL couldn't war ya... atleast without backlash... start a friendly war between netting clans to see which netter wars better.
I Maybe Crazy... But atleast I'm crazy.

locket Game profile

Member
6176

Oct 26th 2010, 5:26:13

lol samxz :P a lasting joke... you made me laugh there :P

We dont start wars for no reason and the only possible people we could have generated a reason would be pdm fist or ely for top feeds and grabbing went both ways so that wouldnt work.

Also, when you go into a set netting and plan to net the whole set until it seems sol has an issue with you, you are not war prepped ;) it's pretty simple

Junky Game profile

Member
1815

Oct 26th 2010, 5:41:24

not really.. if you've got turns and cash... you are war prepped. sol had little of both.. but we're SOL, so we are always prepared to get hit by someone... something that happened alot in the old Earth2025..
I Maybe Crazy... But atleast I'm crazy.

locket Game profile

Member
6176

Oct 26th 2010, 6:08:43

the only things we had more than you were turns and land dude ;) Every target we hit early on had 1.3bill or more cash for you guys :P

War prepping would involve having missiles, having spies etc too imo.

Junky Game profile

Member
1815

Oct 26th 2010, 6:14:09

thats bout 1.3bil more then I had on my country at the time :-P which would make your cash statement true..missiles are over-rated :-P nothing a Techer couldn't negate with SDI tech. although your choice in war Goverments is concerning. well we can't say you guys know how to war.
I Maybe Crazy... But atleast I'm crazy.

locket Game profile

Member
6176

Oct 26th 2010, 7:54:22

lol well you got 3 kills early on people with no sdi in like 50 hits :P big help... i was pretty pissed with them.

Revolver Game profile

Member
282

Oct 26th 2010, 9:44:37

Originally posted by BobbyATA:
wow LaF is fail two sets in a row...


Don't you think that it is a bit early to say that ??

From what I know, there is still more than 1 month left in the set. A lot of things can happen till the end.

enshula Game profile

Member
EE Patron
2510

Oct 26th 2010, 10:11:21

Originally posted by Junky:
although your choice in war Goverments is concerning. well we can't say you guys know how to war.


this kind of proves our point regarding that we didnt plan to war from the start

take sol, they had piles of mono's who went tyranny at some point, usually to grab, do retals, participate in killruns, or when the war started

laf had theos and demos, not a lot of each but all except for 1 demo i think went dict/tyranny

laf also had a pile of reps and fascists most of who didnt change govs

changing to tyranny wouldnt help us unless we had a pile of missiles and spies, both of which take a long time to build up and would have required us planning a war from the start

changing to dict only works if your stockpile is big enough that the reduced income doesnt matter, losing 20% pci for the rep cashers, or 15% food for the fascists but getting more military power

if we screwed up govs its if we had any rep farmers that stayed rep since they wont be doing a lot of exploring now

Makinso Game profile

Member
2908

Oct 26th 2010, 11:36:30

Please note SOL is 1 more kill ahead then warstats actually show :-P

silly 142 doesn't get noticed by 142.

Crippler ICD Game profile

Member
3739

Oct 26th 2010, 13:10:04

Silly 142 for not noticing itself.
Crippler
FoCuS
<--MSN
58653353
CripplerTD

[14:26] <enshula> i cant believe im going to say this
[14:26] <enshula> crippler is giving us correct netting advice

Makinso Game profile

Member
2908

Oct 26th 2010, 13:10:30

LoL typo

TAN Game profile

Member
3214

Oct 26th 2010, 13:36:59

maybe 142 logged on to wall and PCI killed itself?
FREEEEEDOM!!!

llaar Game profile

Member
11,278

Oct 26th 2010, 19:55:55

it takes a LOT of turn running to PCI kill yourself

and i haven't seen it in EE, not sure how the coding here works for that

Makinso Game profile

Member
2908

Oct 26th 2010, 20:22:54

It happened to a few SOLers a few sets back llaar.

It's possible but takes atleast taking like 600 - 900 hits in like 48 hours or so.

aponic Game profile

Member
1879

Oct 26th 2010, 22:26:41

new stats please!
SOF
Cerevisi

Havoc Game profile

Member
4039

Oct 26th 2010, 22:33:11


tag hits kills hpk defends deaths hpd
LaFizWIN 3952 12 329 4205 15 280
Total 3952 12 329 4205 15 280

tag hits kills hpk defends deaths hpd
SOL 4205 15 280 3952 12 329
Total 4205 15 280 3952 12 329
Havoc
Unholy Monks | The Omega

locket Game profile

Member
6176

Oct 27th 2010, 0:30:27

still close. Fun stuff

Junky Game profile

Member
1815

Oct 27th 2010, 0:56:46

well statistically it looks close :-P but average netwourthe of LaF is dropping faster then SOL
I Maybe Crazy... But atleast I'm crazy.

locket Game profile

Member
6176

Oct 27th 2010, 4:40:26

We had a fair number of new guys tag up at the start so im sure that contributed to it too

Pang Game profile

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Game Development
5731

Oct 27th 2010, 4:42:27

you can make up statistics to support anything
84% of all people know that...
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Thomas Game profile

Member
1763

Oct 27th 2010, 4:48:49

Originally posted by llaar:
it takes a LOT of turn running to PCI kill yourself

and i haven't seen it in EE, not sure how the coding here works for that


It happened to me in FFA after I took 1,200 hits. It all boils down to doing just enough to keep the country alive for an extended period of time before it finally collapses.

Slagpit Game profile

Administrator
Game Development
4603

Oct 27th 2010, 4:51:21

That's not correct, PCI deaths are a result of improper stonewalling technique.

Thomas Game profile

Member
1763

Oct 27th 2010, 5:41:49

Errr?

Cashing turns when they got down to 5 civs per hit and never regaining population in large chunks (to prolong the stonewalling and in case I needed to do some batch cashing if they made a big run) is improper? It's what got me 1,100 defends* to begin with.


* Just checked, 1103 was the exact number.

Was the first reset of FFA, I can't remember the country #.

Slagpit Game profile

Administrator
Game Development
4603

Oct 27th 2010, 6:59:41

If you died from PCI, yes, you did something wrong.

Dragonlance Game profile

Member
1611

Oct 27th 2010, 7:18:02

when i pci died walling it was because i had no bushels:p

Thomas Game profile

Member
1763

Oct 27th 2010, 8:26:45

Slagpit... I was constantly under 1K population for hundreds of turns to the point where I died from PCI. Is it possible to look all this info up from previous sets?

aponic Game profile

Member
1879

Oct 27th 2010, 19:03:31

PCI only falls when you have
A - no cash
or
B - no food

I am going to have to agree that you might have stonewalled many hits, but the PCI kill on your country was your own fault.
SOF
Cerevisi

bart Game profile

Member
221

Oct 27th 2010, 20:29:01

your PCI also drops if you run turns when your population is really low (when you gain 40c per turn)

Makinso Game profile

Member
2908

Oct 27th 2010, 22:12:03

Bart is correct.

Murf Game profile

Member
1212

Oct 27th 2010, 22:18:32

PCI murder is funny

Junky Game profile

Member
1815

Oct 28th 2010, 3:10:38

Bad Guys
tag hits kills hpk defends deaths hpd
LaFizWIN 5360 16 335 6352 22 289
Total 5360 16 335 6352 22 289






Good Guys
tag hits kills hpk defends deaths hpd
SOL 6352 22 289 5360 16 335
Total 6352 22 289 5360 16 335
I Maybe Crazy... But atleast I'm crazy.