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Smokeit Game profile

New Member
3

Jun 30th 2012, 3:42:30

Well, it's better than no response, tells me probably think one doesn't just have a gigantic obvious advantage over the other. I figure the casher has the advantage at the same acreage with tech selling at 2K.

Smokeit Game profile

New Member
3

Jun 30th 2012, 0:14:29

10K acres

What strategy has the best income per acre Between Techer or Casher?

Let say the:
Techer is Democracy - Selling tech at 2K per point
Casher is fully teched in Bus/Res and Republic Gov

The majority of turns are spent either cashing or teching.

Are they pretty close or does one strategy make a lot more? I'm asking you to consider the full Income picture, market commissions and everything.

Smokeit Game profile

New Member
3

Jun 29th 2012, 23:57:07

Need to replace a defense and an offensive ally:


Troops 99204 99204
Jets 2112251 2112251
Turrets 1404505 1404505
Tanks 60604 60604

Spies 502644

just fyi, have a few hundred turns stored up so jet/turrent ratio will probably flip-flop before long.