Apr 13th 2019, 16:14:45
I tried to do the math to see if at this point of the game it is still worth building more CS (I am a casher). This is what I got:
Let's pretend we have 2 situations: SituA and SituB.
In SituA, I have 200CS and 55bpt, and I will not make any more CS.
In SituB, I have 200CS and 55bpt but will spend 100turns to get to 300CS and 80bpt.
At the end of 100 turns, SituA has made $1.2billion income. SituB has made income of $980million ($240million less than SituB) BUT!!, now I can build 80bpt.
I spend the next 15 turns lging and if all goes well, I get like 5000 acres that I now need to develop...
(During the lging, SituB is still $240million behind SituA bc I have not made any new Residential or Enterprise buildings...)
Next, I must develop these 5000 acres I just got. In SituA where I have 55bpt, it will take me 90 turns. In SituB, where I have 80bpt, it will take me 63turns.
This means that SituB will spend 27turns less than SituA... and if we cash these 27turns at the same rate as before (actually now the cashing will be even greater since we're building res/bus to increase income, but for hypothetical reasons I'll just use the old cashing amount) SituB makes $327million at the same time SituA finished developing the 5000acres, which will more than make up for the $240mill lag created during the building of 100CS??
In total, this process for both SituA and B have used 205 turns, which is about 4.3days.
Idk guys I feel like I'm leaving about 7000 factors out so idk how much to trust this math. My point was basically to try and figure out... if I spend 100turns getting from 55pbt to 80bpt, will this save me enough turns in the long run that building an extra 100CS is actually more profitable than NOT building the extra 100CS *in the long run*.
Thanks for reading...
I've been here for like 4 months and I still don't know what you guys are talking about.