Jul 28th 2014, 18:47:18
SPECIALIZE YOUR COUNTRY
This is probably the most important thing for a beginner to learn. Having a rainbow country sucks in this game, don't self sustain - the market is your friend. Instead specialize in one strategy and use that to make your money. The main strats are casher, industrialist (sell military units for money), techer (sell tech points for money), farmer (sell food for money), oiler (sell oil for money). Ideally it's best to pick your strat the first few days of a reset when you're first starting off that way you can pick the best government for it and build the appropriate buildings from the start.
When you're starting off, it's recommended to join GDI. In primary this means that people can't randomly do harmful spy ops or attacks on you unless you break your GDI protection (grabbing someone two or more times). They can still land grab you, but they can't destroy things. This will ward off random suiciders.
BUILD CONSTRUCTION SITES, LOTS OF THEM
Typically you'll want to be between 80-100 by about the 3rd week of a reset, depending on how many acres you plan to have at the end. It seems like a waste of turns but in the long term it saves you tons of turns. I usually add 5BPT per day (the number of CS's varies depending on your government type)
RESEARCH IS KEY
Make sure you maintain adequate levels of tech for whatever strat you pick. As you gain land your tech %'s will drop, be sure to buy tech points as you get larger to maintain a good tech level. Most strats will do a tech startup (build research labs and tech to a certain level and then change over to your strat). This helps you produce more of whatever good your strat produces while keeping land lower so you become less of a target for larger countries.
If you find yourself being grabbed a lot, stop gaining land for a day or two and beef up your tech levels. This should slow attacks on you while still helping your country grow and should help get you out of the rut.
Grab land from countries roughly 1/4 your size with low DR (diminishing returns) to grab land with less risk of being retalled. Use http://www.eestats.com to find good targets with low DR. Get spy ops of your target and his allies and use PS's if possible. Attack formula is all over the forums.
The basic concept of stocking is to stock cash or food for the end game jump. After a certain point, it is no longer beneficial to keep growing in land and military as the military costs and tech points needed to maintain become too high. So instead of growing you buy/store stock. Typically people buy food and sell it on the market it to 'hide' it from behind stolen.
To destock, you just sell the food (on public or private market) and buy military with the money. Depending on how much stock you have, you'll want to time the last few days of the reset so you are able to unload all your stock as close to the end of the reset as possible while getting the best prices. I'll let someone else go into more detail on stock/destock.