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Slagpit Game profile

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Game Development
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Sep 8th 2010, 6:02:23

After some consideration we decided that the proposed rules changes weren't good enough. Here are the revisions:

-Maximum turns held will change from 450 (300) to 360 (360).

-Rounds will begin one day earlier and end one day earlier, so instead of starting Thursday morning and ending on Monday night, rounds would start on Wednesday morning and end on Sunday night.

-Late starts would get 100(0) turns maximum, so a country would need to be created earlier than the five hour mark of the reset to avoid losing turns.

-Public market changes: max market sale size raised from 25% to 45%, time to market raised to 0.25-0.75 hours, time on market specified by player for each good (2 hours to 30 hours). Goods on the market will show what time they will return home. Commies will be able to sell up to 60% of their goods at once.

-Decrease maximum daily spy ops to 100.

-Oil on private market, sell at $30, buy at $300.

-Public market tech floor raised to $1000 from $500.

-Scores update time will be 10 minutes.

-Minimum ally time will be 24 hours.

-FAing will not be permitted.

-Drop land time is 24 hours instead of 72 hours.

-If countries make a SS or PS their DR immediately falls to 0.

-Declaring war will no longer be possible.

-Bomb banks will steal a small amount of cash as well as destroying a larger amount of cash.

-Change GDI
GDI will now serve as suicider prevention. The proposed rule set is as follows:
--Minimum GDI time is the whole length of the set.
--Cost is $5 per acre.
--Countries in GDI will only be able to do standard strikes, planned strikes, steal tech, bomb banks, burn oil, or burn bushels to countries which have not done at least 2 attacks or offensive spy ops towards them.
--Countries not in GDI attacking countries in GDI will only be able to do standard strikes, planned strikes, steal tech, bomb banks, burn oil, or burn bushels, unless the country in GDI has attacked them more than once.
-Only countries in protection may join GDI.

We are basically requiring countries to do two or more attacks before all out war can start between them. Players of course need to opt into this protection, but countries will no longer be able to randomly AB GDI countries that haven't attacked them more than once.

Edited By: Slagpit on Nov 13th 2010, 17:30:29
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