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Gerdler Game profile

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5078

Mar 13th 2017, 1:04:33

Scorecard:

Top 10
8 Techers, 1 Indy, 1 casher.

Ranks 11-20
6 more techers, 2 cashers, 1 indy, 1 farmer

Conclusion:
The techer bot change didn't create a free win for the cashers. It did however make the techer bots able to afford military which meant the game had no 0 def(well like 50 troops) bot countries on the last days. Overall I think the change is very good.

As a side note the tech prices are still skewed. Techer bots only respond to demand increases if the price changes drastically and only when the tech prices are well above $2000(If I interpret the code correctly). Further, they tech too much warfare, SDI, Spy, medical and MStrat, they don't respond naturally to the high demand techs and when the demand changes, i e when players start getting Military tech in the final day. Tweaking the weighing function for what the bots tech would be interesting.
Also the reason this is a problem is that the other bots buy faaaaar more tech in bus/res/indy/agri and maybe military tech than the techer bots can produce.

Edited By: Gerdler on Mar 13th 2017, 1:20:47
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