Trux's country on the Alliance Server


Fifty-second round: Jun 10, 2018 - Aug 09, 2018


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The Status of the Theocracy of Monster Trux (#68)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left12
Turns Taken4768
Turns Stored0
Rank33
Networth$259,814,310
Land1000
Money$147
Population176,549
At WarYes
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases1000
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands0

Technology
Military102,66889.2%
Medical152195.3%
Business343,621152.0%
Residential542,437152.0%
Agricultural2,652,099184.5%
Warfare17790.901%
Military Strategy33,496125.8%
Weapons3554113.0%
Industrial25,245137.9%
Spy1999108.1%
SDI598634.29%
Total3,714,405

Current Status
Tax Revenues$2,038,523
  Tax Rate35%
  Per Capita Income$32.99
Expenses$32,858,281
Net Income$-30,819,758
   Cashing$-30,412,053
Food11,261
   Production0
   Consumption432,901
   Net Change-432,901
Oil6
   Production0
Building Rate7
Explore Rate45
Tech Rate3

Military Forces
Spies190,494
Troops116,542,537
Jets96,851,559
Turrets97,174,652
Tanks38,694,288
Nuclear Missiles3
Chemical Missiles1
Cruise Missiles0

Expense Breakdown
Expenses$32,858,281
   Military$29,846,753
      Spies$85,994
      Troops$5,787,139
      Jets$6,120,986
      Turrets$7,896,093
      Tanks$9,956,541
   Alliance/GDI$3,003,861
   Land$7667
   Corruption$0



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