Havoc's country on the Alliance Server


Fifty-second round: Jun 10, 2018 - Aug 09, 2018


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The Status of the Theocracy of Zeal and Ardor (#435)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left3
Turns Taken4689
Turns Stored0
Rank17
Networth$460,459,815
Land73
Money$108
Population1,316,326
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases73
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands0

Technology
Military132,82189.2%
Medical751678.8%
Business827,759152.0%
Residential755,137152.0%
Agricultural2,274,867184.5%
Warfare13,8813.320%
Military Strategy844,336126.0%
Weapons588,498132.5%
Industrial526,238139.0%
Spy15,007132.5%
SDI25,19258.85%
Total6,011,252

Current Status
Tax Revenues$11,802,482
  Tax Rate35%
  Per Capita Income$25.62
Expenses$55,812,831
Net Income$-44,010,349
   Cashing$-41,649,853
Food17,129
   Production0
   Consumption804,278
   Net Change-804,278
Oil216,992
   Production0
Building Rate7
Explore Rate45
Tech Rate3

Military Forces
Spies1,863,556
Troops210,841,865
Jets179,453,414
Turrets153,141,429
Tanks70,678,002
Nuclear Missiles0
Chemical Missiles3
Cruise Missiles2

Expense Breakdown
Expenses$55,812,831
   Military$52,588,933
      Spies$830,307
      Troops$10,333,460
      Jets$11,193,760
      Turrets$12,281,783
      Tanks$17,949,623
   Alliance/GDI$3,223,654
   Land$244
   Corruption$0



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