Valmont's country on the Alliance Server


Thirty-fourth round: Jun 08, 2015 - Aug 07, 2015


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The Status of the Theocracy of Valmont (#161)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left0
Turns Taken4827
Turns Stored0
Rank32
Networth$133,195,696
Land184
Money$53
Population447,455
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases184
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands0

Technology
Military800,00089.2%
Medical431082.2%
Business608,368152.0%
Residential606,945152.0%
Agricultural864,058184.5%
Warfare64503.284%
Military Strategy109,275126.0%
Weapons31,524132.5%
Industrial2341131.3%
Spy34,485132.5%
SDI430,64558.85%
Total3,498,401

Current Status
Tax Revenues$4,264,752
  Tax Rate35%
  Per Capita Income$27.23
Expenses$15,717,878
Net Income$-11,453,126
   Cashing$-10,600,176
Food0
   Production0
   Consumption229,160
   Net Change-229,160
Oil25
   Production0
Building Rate7
Explore Rate45
Tech Rate3

Military Forces
Spies576,595
Troops66,537,440
Jets55,524,191
Turrets23,675,430
Tanks22,372,256
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles0

Expense Breakdown
Expenses$15,717,878
   Military$14,984,593
      Spies$264,360
      Troops$3,355,704
      Jets$3,563,979
      Turrets$1,953,868
      Tanks$5,846,682
   Alliance/GDI$732,575
   Land$710
   Corruption$0



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