Zorp's country on the Tournament Server


Sixty-seventh round: Oct 01, 2015 - Oct 30, 2015


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The Status of the Theocracy of Zorp (#15)

FOOD CONCERN: Assuming no change, our people can survive for 20 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 12 turns.
The Basics
Turns Left55
Turns Taken1889
Turns Stored0
Rank13
Networth$18,000,000
Land6666
Money$39,831,984
Population34,513
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones1939
Residences1325
Industrial Complexes69
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites164
Unused Lands3169

Technology
Military61,61791.4%
Medical23100.0%
Business161,589150.5%
Residential161,589150.5%
Agricultural12100.0%
Warfare16,8541.166%
Military Strategy6100.0%
Weapons18,717111.0%
Industrial1105100.9%
Spy0100.0%
SDI17953.24%
Total423,307

Current Status
Tax Revenues$511,941
  Tax Rate35%
  Per Capita Income$42.38
Expenses$3,725,431
Net Income$-3,213,490
   Cashing$-3,111,102
Food597,245
   Production1268
   Consumption30,644
   Net Change-29,376
Oil6599
   Production0
Building Rate64
Explore Rate16
Tech Rate1

Military Forces
Spies190,348
Troops8,904,349
Jets5,010,017
Turrets6,282,832
Tanks2,630,942
Nuclear Missiles4
Chemical Missiles11
Cruise Missiles2

Expense Breakdown
Expenses$3,725,431
   Military$3,638,773
      Spies$153,858
      Troops$791,710
      Jets$566,942
      Turrets$914,111
      Tanks$1,212,152
   Alliance/GDI$19,998
   Land$66,660
   Corruption$0



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