Trippster's country on the Tournament Server


Thirty-sixth round: Mar 03, 2013 - Apr 01, 2013


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The Status of the Communism of Trippworld (#32)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left0
Turns Taken2195
Turns Stored0
Rank4
Networth$25,579,982
Land18,137
Money$121
Population218,315
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes17,890
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites200
Unused Lands47

Technology
Military100,03688.7%
Medical26999.9%
Business101,838150.3%
Residential101,840150.3%
Agricultural7100.0%
Warfare3030.214%
Military Strategy28,125109.6%
Weapons23,366110.2%
Industrial150,978146.2%
Spy0100.0%
SDI2841.25%
Total507,046

Current Status
Tax Revenues$1,705,477
  Tax Rate35%
  Per Capita Income$22.32
Expenses$5,168,316
Net Income$-3,462,839
   Cashing$-3,121,744
Food0
   Production19
   Consumption46,775
   Net Change-46,756
Oil0
   Production0
Building Rate55
Explore Rate6
Tech Rate3

Military Forces
Spies266,914
Troops5,623,741
Jets13,258,369
Turrets19,622,513
Tanks128,938
Nuclear Missiles3
Chemical Missiles2
Cruise Missiles1

Expense Breakdown
Expenses$5,168,316
   Military$4,933,276
      Spies$207,454
      Troops$480,804
      Jets$1,442,675
      Turrets$2,745,221
      Tanks$57,122
   Alliance/GDI$53,670
   Land$181,370
   Corruption$0



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