Zorp's country on the Team Server


Fiftieth round: Mar 12, 2014 - Apr 11, 2014


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The Status of the Theocracy of Zorp (#4)

MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left168
Turns Taken2745
Turns Stored120
Rank13
Networth$41,800,847
Land15,676
Money$4
Population200,380
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases0
Research Labs0
Farms13,102
Oil Rigs0
Construction Sites206
Unused Lands2368

Technology
Military497,22189.2%
Medical0100.0%
Business198,888143.9%
Residential198,888143.9%
Agricultural397,777182.5%
Warfare19880.258%
Military Strategy1988100.5%
Weapons19,888105.5%
Industrial397100.1%
Spy0100.0%
SDI3971.21%
Total1,317,432

Current Status
Tax Revenues$1,642,403
  Tax Rate35%
  Per Capita Income$23.42
Expenses$8,210,539
Net Income$-6,568,136
   Cashing$-6,239,656
Food0
   Production118,796
   Consumption72,064
   Net Change46,732
Oil28,924
   Production0
Building Rate79
Explore Rate7
Tech Rate3

Military Forces
Spies559,563
Troops16,707,502
Jets15,628,110
Turrets14,200,450
Tanks5,572,824
Nuclear Missiles0
Chemical Missiles0
Cruise Missiles2

Expense Breakdown
Expenses$8,210,539
   Military$7,975,167
      Spies$432,511
      Troops$1,420,535
      Jets$1,691,151
      Turrets$1,975,707
      Tanks$2,455,263
   Alliance/GDI$78,612
   Land$156,760
   Corruption$0



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