oldman's country on the Team Server


Forty-second round: Jul 07, 2013 - Aug 06, 2013


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The Status of the Theocracy of Prickly Heat (#57)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left60
Turns Taken2981
Turns Stored0
Rank5
Networth$68,414,846
Land26,668
Money$4,742,059
Population704,286
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones13,467
Residences12,671
Industrial Complexes35
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites208
Unused Lands287

Technology
Military468,87489.7%
Medical302199.5%
Business504,407148.8%
Residential504,407148.8%
Agricultural14,507106.5%
Warfare31250.253%
Military Strategy191,820117.0%
Weapons208,935122.2%
Industrial5086101.1%
Spy1705100.3%
SDI37,57511.82%
Total1,943,462

Current Status
Tax Revenues$7,048,976
  Tax Rate36%
  Per Capita Income$27.80
Expenses$13,040,803
Net Income$-5,991,827
   Cashing$-4,582,032
Food0
   Production122
   Consumption126,748
   Net Change-126,626
Oil3707
   Production0
Building Rate79
Explore Rate6
Tech Rate3

Military Forces
Spies391,816
Troops23,015,110
Jets27,606,930
Turrets23,146,892
Tanks9,963,854
Nuclear Missiles0
Chemical Missiles2
Cruise Missiles1

Expense Breakdown
Expenses$13,040,803
   Military$12,774,123
      Spies$300,891
      Troops$1,944,163
      Jets$2,968,063
      Turrets$3,199,574
      Tanks$4,361,432
   Alliance/GDI$0
   Land$266,680
   Corruption$0



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