Slagpit's country on the Team Server


Second round: Jan 31, 2010 - Mar 02, 2010


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The Status of the Communism of Slagpit (#221)

FOOD CONCERN: Assuming no change, our people can survive for 44 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 1 turns.
The Basics
Turns Left0
Turns Taken2663
Turns Stored0
Rank1
Networth$49,731,041
Land42,350
Money$8,053,755
Population501,749
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes37,222
Military Bases0
Research Labs0
Farms3481
Oil Rigs1353
Construction Sites294
Unused Lands0

Technology
Military227,84888.8%
Medical44100.0%
Business325,277159.4%
Residential325,111159.4%
Agricultural13,199107.0%
Warfare35720.271%
Military Strategy33,171105.2%
Weapons64,730111.8%
Industrial568,366154.4%
Spy218100.0%
SDI6891.26%
Total1,562,225

Current Status
Tax Revenues$3,845,906
  Tax Rate35%
  Per Capita Income$21.90
Expenses$9,111,228
Net Income$-5,265,322
   Cashing$-4,496,141
Food3,295,465
   Production19,733
   Consumption93,051
   Net Change-73,318
Oil60,900
   Production2706
Building Rate78
Explore Rate6
Tech Rate3

Military Forces
Spies703,230
Troops4,467,829
Jets51,446,812
Turrets13,848,911
Tanks504,291
Nuclear Missiles0
Chemical Missiles3
Cruise Missiles0

Expense Breakdown
Expenses$9,111,228
   Military$8,561,560
      Spies$538,649
      Troops$376,442
      Jets$5,516,898
      Turrets$1,909,398
      Tanks$220,173
   Alliance/GDI$126,168
   Land$423,500
   Corruption$0



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