Zorp's country on the Team Server


115th round: Oct 09, 2019 - Nov 09, 2019


View this country's news

The Status of the Theocracy of Zorp (#2)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 13 turns.
The Basics
Turns Left164
Turns Taken2935
Turns Stored120
Rank10
Networth$51,500,000
Land18,000
Money$20,344,935
Population542,188
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones8611
Residences6743
Industrial Complexes37
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites223
Unused Lands2386

Technology
Military330,95889.6%
Medical0100.0%
Business272,825146.4%
Residential272,825146.4%
Agricultural12,594108.3%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI01.00%
Total889,202

Current Status
Tax Revenues$8,731,124
  Tax Rate35%
  Per Capita Income$46.01
Expenses$10,212,799
Net Income$-1,481,675
   Cashing$264,550
Food1771
   Production1033
   Consumption98,707
   Net Change-97,674
Oil0
   Production0
Building Rate85
Explore Rate6
Tech Rate3

Military Forces
Spies265,864
Troops20,337,816
Jets19,530,565
Turrets20,736,162
Tanks6,835,708
Nuclear Missiles1
Chemical Missiles2
Cruise Missiles0

Expense Breakdown
Expenses$10,212,799
   Military$9,940,453
      Spies$205,408
      Troops$1,728,439
      Jets$2,112,515
      Turrets$2,883,752
      Tanks$3,010,339
   Alliance/GDI$92,346
   Land$180,000
   Corruption$0



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