Serpentor's country on the Primary Server


Twenty-second round: Jul 04, 2013 - Sep 02, 2013


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The Status of the Communism of EEVIL WAR MACHINE (#10)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left2
Turns Taken3230
Turns Stored0
Rank6
Networth$98,822,970
Land53,461
Money$47
Population717,089
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes52,662
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites379
Unused Lands420

Technology
Military452,15186.2%
Medical72199.9%
Business562,596167.5%
Residential561,216167.5%
Agricultural6465102.7%
Warfare29560.247%
Military Strategy2559100.3%
Weapons461,516139.1%
Industrial784,983155.5%
Spy1731100.3%
SDI19851.58%
Total2,838,879

Current Status
Tax Revenues$6,766,452
  Tax Rate35%
  Per Capita Income$26.96
Expenses$13,309,409
Net Income$-6,542,957
   Cashing$-5,189,667
Food0
   Production173
   Consumption172,641
   Net Change-172,468
Oil0
   Production0
Building Rate99
Explore Rate6
Tech Rate3

Military Forces
Spies791,680
Troops3,502,003
Jets52,653,913
Turrets91,014,147
Tanks0
Nuclear Missiles4
Chemical Missiles2
Cruise Missiles2

Expense Breakdown
Expenses$13,309,409
   Military$12,696,588
      Spies$403,178
      Troops$196,181
      Jets$3,754,102
      Turrets$8,343,127
      Tanks$0
   Alliance/GDI$240,732
   Land$372,089
   Corruption$0



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