Serpentor's country on the Primary Server


Twentieth round: Mar 04, 2013 - May 04, 2013


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The Status of the Communism of EEVIL WAR MACHINE (#17)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left0
Turns Taken3246
Turns Stored0
Rank7
Networth$103,476,058
Land55,781
Money$62
Population750,783
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes54,303
Military Bases0
Research Labs0
Farms15
Oil Rigs0
Construction Sites381
Unused Lands1082

Technology
Military600,33785.1%
Medical139199.8%
Business600,613168.0%
Residential600,420168.0%
Agricultural26,342110.4%
Warfare92730.339%
Military Strategy8185101.0%
Weapons196,576123.2%
Industrial858,346156.0%
Spy5861100.9%
SDI39032.09%
Total2,911,247

Current Status
Tax Revenues$6,582,490
  Tax Rate35%
  Per Capita Income$25.05
Expenses$13,494,540
Net Income$-6,912,050
   Cashing$-5,595,552
Food0
   Production566
   Consumption182,133
   Net Change-181,567
Oil0
   Production0
Building Rate100
Explore Rate6
Tech Rate3

Military Forces
Spies1,069,969
Troops14,754,265
Jets58,773,272
Turrets66,806,572
Tanks4,641,908
Nuclear Missiles2
Chemical Missiles6
Cruise Missiles2

Expense Breakdown
Expenses$13,494,540
   Military$12,854,237
      Spies$537,414
      Troops$815,169
      Jets$4,132,810
      Turrets$6,039,893
      Tanks$1,328,951
   Alliance/GDI$252,067
   Land$388,236
   Corruption$0



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