Serpentor's country on the Primary Server


Tenth round: Jul 03, 2011 - Sep 01, 2011


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The Status of the Communism of EEVIL WAR MACHINE (#55)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left4
Turns Taken3298
Turns Stored0
Rank8
Networth$91,677,154
Land42,233
Money$26
Population491,841
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes41,267
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites436
Unused Lands530

Technology
Military350,85886.3%
Medical114999.8%
Business200,064145.3%
Residential200,526145.4%
Agricultural6013103.2%
Warfare25360.251%
Military Strategy3080100.5%
Weapons55,653110.4%
Industrial600,359155.1%
Spy2935100.6%
SDI10,0904.67%
Total1,433,263

Current Status
Tax Revenues$3,728,647
  Tax Rate35%
  Per Capita Income$21.66
Expenses$18,491,452
Net Income$-14,762,805
   Cashing$-14,017,076
Food0
   Production219
   Consumption161,051
   Net Change-160,832
Oil0
   Production0
Building Rate114
Explore Rate6
Tech Rate3

Military Forces
Spies1,064,573
Troops11,262,725
Jets50,612,009
Turrets66,849,936
Tanks4,082,731
Nuclear Missiles2
Chemical Missiles7
Cruise Missiles3

Expense Breakdown
Expenses$18,491,452
   Military$17,427,384
      Spies$781,190
      Troops$909,112
      Jets$5,199,517
      Turrets$8,829,883
      Tanks$1,707,682
   Alliance/GDI$641,738
   Land$422,330
   Corruption$0



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