Havoc's country on the Free For All Server


Twelfth round: Dec 01, 2011 - Jan 30, 2012


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The Status of the Theocracy of Havococks (#1345)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left120
Turns Taken3576
Turns Stored120
Rank33
Networth$353,782,301
Land44,167
Money$50
Population797,471
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes99
Military Bases0
Research Labs43,342
Farms1
Oil Rigs1
Construction Sites324
Unused Lands400

Technology
Military1,358,98589.2%
Medical0100.0%
Business588,504144.7%
Residential1,139,363150.8%
Agricultural823,752179.1%
Warfare1,001,0673.209%
Military Strategy140,665109.7%
Weapons555,530127.4%
Industrial0100.0%
Spy0100.0%
SDI490,81647.57%
Total6,098,682

Current Status
Tax Revenues$6,061,872
  Tax Rate35%
  Per Capita Income$21.72
Expenses$68,819,138
Net Income$-62,757,266
   Cashing$-61,544,891
Food57,042
   Production296
   Consumption590,984
   Net Change-590,688
Oil15,371
   Production2
Building Rate120
Explore Rate6
Tech Rate14,602

Military Forces
Spies462,069
Troops151,963,952
Jets100,586,564
Turrets106,070,921
Tanks68,709,460
Nuclear Missiles9
Chemical Missiles14
Cruise Missiles7

Expense Breakdown
Expenses$68,819,138
   Military$65,817,227
      Spies$339,734
      Troops$12,290,385
      Jets$10,353,811
      Turrets$14,037,865
      Tanks$28,795,432
   Alliance/GDI$2,560,241
   Land$441,670
   Corruption$0



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