Starwind's country on the Free For All Server


Tenth round: Jul 30, 2011 - Sep 30, 2011


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The Status of the Communism of Empire of China (#4930)

FOOD CONCERN: Assuming no change, our people can survive for 16 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left1
Turns Taken2503
Turns Stored0
Rank752
Networth$29,569,154
Land21,664
Money$83,337
Population312,046
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes20,530
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites300
Unused Lands834

Technology
Military500,00083.5%
Medical350098.7%
Business900,000179.9%
Residential900,000179.9%
Agricultural3000103.1%
Warfare1000.204%
Military Strategy200100.1%
Weapons410,000148.2%
Industrial1,050,000160.0%
Spy250,000143.5%
SDI1001.07%
Total4,016,900

Current Status
Tax Revenues$2,911,701
  Tax Rate35%
  Per Capita Income$26.66
Expenses$4,376,253
Net Income$-1,464,552
   Cashing$-882,212
Food692,323
   Production344
   Consumption43,271
   Net Change-42,927
Oil22,104
   Production0
Building Rate80
Explore Rate6
Tech Rate3

Military Forces
Spies40,000
Troops4,000,000
Jets1,300,000
Turrets23,260,000
Tanks1,500,000
Nuclear Missiles0
Chemical Missiles1
Cruise Missiles0

Expense Breakdown
Expenses$4,376,253
   Military$4,159,613
      Spies$29,171
      Troops$320,879
      Jets$132,727
      Turrets$3,053,310
      Tanks$623,526
   Alliance/GDI$0
   Land$216,640
   Corruption$0



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