Trippster's country on the Express Server


Eighth round: Jan 21, 2010 - Jan 26, 2010


View this country's news

The Status of the Communism of Trippforth (#70)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left0
Turns Taken1799
Turns Stored0
Rank9
Networth$14,838,552
Land15,520
Money$4
Population187,538
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes15,314
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites180
Unused Lands26

Technology
Military75,00089.5%
Medical0100.0%
Business100,078154.3%
Residential100,082154.3%
Agricultural0100.0%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial100,986140.9%
Spy0100.0%
SDI01.00%
Total376,146

Current Status
Tax Revenues$1,463,078
  Tax Rate35%
  Per Capita Income$22.29
Expenses$3,272,296
Net Income$-1,809,218
   Cashing$-1,516,603
Food0
   Production10
   Consumption27,913
   Net Change-27,903
Oil0
   Production0
Building Rate50
Explore Rate7
Tech Rate3

Military Forces
Spies152,667
Troops3,060,736
Jets0
Turrets17,848,478
Tanks204,846
Nuclear Missiles2
Chemical Missiles1
Cruise Missiles2

Expense Breakdown
Expenses$3,272,296
   Military$3,035,485
      Spies$121,351
      Troops$267,618
      Jets$0
      Turrets$2,553,705
      Tanks$92,811
   Alliance/GDI$81,611
   Land$155,200
   Corruption$0



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