MadMax's country on the Express Server


383rd round: Mar 27, 2017 - Apr 02, 2017


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The Status of the Theocracy of Deadwood (#44)

FOOD CONCERN: Assuming no change, our people can survive for 15 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 7 turns.
The Basics
Turns Left100
Turns Taken1742
Turns Stored0
Rank7
Networth$21,426,502
Land6989
Money$18,463,296
Population104,514
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes40
Military Bases6740
Research Labs0
Farms0
Oil Rigs0
Construction Sites209
Unused Lands0

Technology
Military309899.2%
Medical0100.0%
Business1573101.7%
Residential10,047109.9%
Agricultural16,027124.1%
Warfare00.200%
Military Strategy0100.0%
Weapons0100.0%
Industrial29,929118.2%
Spy249100.2%
SDI01.00%
Total60,923

Current Status
Tax Revenues$645,792
  Tax Rate37%
  Per Capita Income$16.70
Expenses$3,031,959
Net Income$-2,386,167
   Cashing$-2,257,009
Food592,311
   Production0
   Consumption39,227
   Net Change-39,227
Oil0
   Production0
Building Rate80
Explore Rate16
Tech Rate3

Military Forces
Spies193,150
Troops6,399,026
Jets12,260,660
Turrets10,382,735
Tanks1,843,013
Nuclear Missiles1
Chemical Missiles2
Cruise Missiles2

Expense Breakdown
Expenses$3,031,959
   Military$2,948,509
      Spies$103,034
      Troops$375,091
      Jets$914,686
      Turrets$995,897
      Tanks$559,801
   Alliance/GDI$13,560
   Land$69,890
   Corruption$0



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