Hellrush's country on the Express Server


Thirty-fourth round: Jul 20, 2010 - Jul 26, 2010


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The Status of the Theocracy of Time for fluffing (#6)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left312
Turns Taken1490
Turns Stored0
Rank15
Networth$11,041,585
Land8344
Money$58
Population121,688
At WarYes
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes267
Military Bases0
Research Labs7687
Farms5
Oil Rigs0
Construction Sites209
Unused Lands176

Technology
Military140,23489.8%
Medical0100.0%
Business31,569122.1%
Residential29,997121.3%
Agricultural54,894152.3%
Warfare94,9192.732%
Military Strategy0100.0%
Weapons0100.0%
Industrial19,065111.1%
Spy0100.0%
SDI01.00%
Total370,678

Current Status
Tax Revenues$771,745
  Tax Rate35%
  Per Capita Income$18.12
Expenses$2,419,519
Net Income$-1,647,774
   Cashing$-1,493,425
Food0
   Production148
   Consumption19,212
   Net Change-19,064
Oil9710
   Production0
Building Rate80
Explore Rate13
Tech Rate2514

Military Forces
Spies243,839
Troops2,419,200
Jets4,578,851
Turrets2,124,547
Tanks1,739,785
Nuclear Missiles4
Chemical Missiles0
Cruise Missiles0

Expense Breakdown
Expenses$2,419,519
   Military$2,175,993
      Spies$195,913
      Troops$213,808
      Jets$515,044
      Turrets$408,667
      Tanks$842,561
   Alliance/GDI$160,086
   Land$83,440
   Corruption$0



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