Kingme's country on the Express Server


273rd round: Feb 16, 2015 - Feb 22, 2015


View this country's news

The Status of the Theocracy of Kingme (#17)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left86
Turns Taken1805
Turns Stored0
Rank2
Networth$28,918,411
Land16,068
Money$89
Population236,750
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases0
Research Labs15,892
Farms0
Oil Rigs0
Construction Sites152
Unused Lands24

Technology
Military322,18789.5%
Medical8100.0%
Business6120102.8%
Residential27,376111.5%
Agricultural227100.2%
Warfare7930.223%
Military Strategy1135100.3%
Weapons43,536110.7%
Industrial578100.2%
Spy69100.0%
SDI321.02%
Total402,061

Current Status
Tax Revenues$1,363,088
  Tax Rate35%
  Per Capita Income$16.45
Expenses$5,930,952
Net Income$-4,567,864
   Cashing$-4,295,246
Food0
   Production10
   Consumption53,769
   Net Change-53,759
Oil0
   Production0
Building Rate60
Explore Rate7
Tech Rate5377

Military Forces
Spies390,761
Troops11,021,731
Jets9,741,535
Turrets14,256,512
Tanks3,231,138
Nuclear Missiles3
Chemical Missiles6
Cruise Missiles2

Expense Breakdown
Expenses$5,930,952
   Military$5,770,272
      Spies$305,740
      Troops$948,601
      Jets$1,067,078
      Turrets$2,007,829
      Tanks$1,441,024
   Alliance/GDI$0
   Land$160,680
   Corruption$0



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