Zorp's country on the Express Server


272nd round: Feb 09, 2015 - Feb 16, 2015


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The Status of the Theocracy of Zorp (#32)

FOOD CONCERN: Assuming no change, our people can survive for 27 more turns.
The Basics
Turns Left0
Turns Taken1735
Turns Stored0
Rank17
Networth$15,060,461
Land10,954
Money$275,065,397
Population340,130
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones6405
Residences4310
Industrial Complexes0
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites200
Unused Lands39

Technology
Military135,68590.5%
Medical0100.0%
Business145,737144.6%
Residential145,737144.6%
Agricultural0100.0%
Warfare29,7101.225%
Military Strategy29,710108.5%
Weapons29,710110.7%
Industrial1812100.9%
Spy0100.0%
SDI01.00%
Total518,101

Current Status
Tax Revenues$5,879,657
  Tax Rate35%
  Per Capita Income$49.39
Expenses$2,837,420
Net Income$3,042,237
   Cashing$4,218,169
Food931,681
   Production16
   Consumption33,961
   Net Change-33,945
Oil0
   Production0
Building Rate77
Explore Rate10
Tech Rate3

Military Forces
Spies87,549
Troops8,727,000
Jets4,958,592
Turrets3,242,383
Tanks1,830,649
Nuclear Missiles6
Chemical Missiles10
Cruise Missiles2

Expense Breakdown
Expenses$2,837,420
   Military$2,706,450
      Spies$70,335
      Troops$771,223
      Jets$557,710
      Turrets$468,877
      Tanks$838,305
   Alliance/GDI$21,430
   Land$109,540
   Corruption$0



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