ebert00's country on the Express Server


228th round: Apr 07, 2014 - Apr 13, 2014


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The Status of the Theocracy of MoxEmerald (#3)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left42
Turns Taken1770
Turns Stored0
Rank4
Networth$21,934,973
Land11,631
Money$76
Population172,815
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones1
Residences1
Industrial Complexes698
Military Bases1
Research Labs10,742
Farms2
Oil Rigs1
Construction Sites146
Unused Lands39

Technology
Military97,34791.7%
Medical54099.8%
Business27,137115.1%
Residential29,199116.0%
Agricultural10,641110.6%
Warfare32,1671.241%
Military Strategy507100.2%
Weapons17,448106.4%
Industrial17,143107.6%
Spy17100.0%
SDI181.01%
Total232,164

Current Status
Tax Revenues$1,139,438
  Tax Rate37%
  Per Capita Income$17.82
Expenses$4,712,620
Net Income$-3,573,182
   Cashing$-3,345,294
Food0
   Production29
   Consumption41,458
   Net Change-41,429
Oil0
   Production2
Building Rate58
Explore Rate10
Tech Rate3516

Military Forces
Spies469,336
Troops8,250,070
Jets9,467,208
Turrets8,861,977
Tanks2,449,173
Nuclear Missiles4
Chemical Missiles4
Cruise Missiles1

Expense Breakdown
Expenses$4,712,620
   Military$4,596,310
      Spies$378,895
      Troops$732,631
      Jets$1,070,002
      Turrets$1,287,769
      Tanks$1,127,013
   Alliance/GDI$0
   Land$116,310
   Corruption$0



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