Zorp's country on the Express Server


213th round: Dec 23, 2013 - Dec 29, 2013


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The Status of the Republic of Zorpmaster General (#70)

MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left0
Turns Taken1763
Turns Stored0
Rank37
Networth$12,655,421
Land15,125
Money$3
Population158,189
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases0
Research Labs0
Farms15,025
Oil Rigs0
Construction Sites100
Unused Lands0

Technology
Military92,66389.1%
Medical9100.0%
Business49,581130.6%
Residential49,581130.6%
Agricultural223,175215.1%
Warfare90.200%
Military Strategy678100.3%
Weapons91,076129.4%
Industrial9425105.2%
Spy2888101.4%
SDI91.01%
Total519,094

Current Status
Tax Revenues$1,303,873
  Tax Rate35%
  Per Capita Income$23.55
Expenses$2,490,123
Net Income$-1,186,250
   Cashing$-925,476
Food0
   Production171,305
   Consumption22,881
   Net Change148,424
Oil0
   Production0
Building Rate30
Explore Rate9
Tech Rate3

Military Forces
Spies184,455
Troops4,775,401
Jets1,413,665
Turrets6,017,956
Tanks1,668,620
Nuclear Missiles2
Chemical Missiles2
Cruise Missiles1

Expense Breakdown
Expenses$2,490,123
   Military$2,338,873
      Spies$146,640
      Troops$417,605
      Jets$157,339
      Turrets$861,161
      Tanks$756,128
   Alliance/GDI$0
   Land$151,250
   Corruption$0



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