McPimp's country on the Express Server


123rd round: Apr 02, 2012 - Apr 08, 2012


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The Status of the Theocracy of McPimp (#124)

FOOD CONCERN: Assuming no change, our people can survive for 7 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left0
Turns Taken1792
Turns Stored0
Rank48
Networth$11,120,470
Land11,860
Money$53
Population213,844
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones1
Residences1
Industrial Complexes1
Military Bases1
Research Labs11,674
Farms1
Oil Rigs1
Construction Sites180
Unused Lands0

Technology
Military265,62089.4%
Medical130,55180.5%
Business275,887150.3%
Residential264,990150.0%
Agricultural71100.1%
Warfare91,0002.309%
Military Strategy50,551112.1%
Weapons209,174130.1%
Industrial105,635128.5%
Spy157,768127.9%
SDI145,14349.26%
Total1,696,390

Current Status
Tax Revenues$1,659,323
  Tax Rate35%
  Per Capita Income$22.17
Expenses$1,687,545
Net Income$-28,222
   Cashing$303,642
Food146,290
   Production5
   Consumption18,724
   Net Change-18,719
Oil1016
   Production2
Building Rate70
Explore Rate10
Tech Rate3941

Military Forces
Spies175,272
Troops3,968,010
Jets2,859,473
Turrets4,184,121
Tanks97,665
Nuclear Missiles5
Chemical Missiles8
Cruise Missiles1

Expense Breakdown
Expenses$1,687,545
   Military$1,456,625
      Spies$140,282
      Troops$349,145
      Jets$320,224
      Turrets$602,444
      Tanks$44,530
   Alliance/GDI$112,320
   Land$118,600
   Corruption$0



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