TreeMaker's country on the Alliance Server


Seventh round: Dec 04, 2010 - Feb 02, 2011


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The Status of the Communism of TreeMaker II (#972)

MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left0
Turns Taken1967
Turns Stored0
Rank396
Networth$13,432,522
Land14,150
Money$2012
Population205,417
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones722
Residences575
Industrial Complexes5970
Military Bases41
Research Labs4
Farms6163
Oil Rigs355
Construction Sites220
Unused Lands100

Technology
Military160,00084.9%
Medical38100.0%
Business148,698167.4%
Residential149,785167.6%
Agricultural143,289208.2%
Warfare75920.633%
Military Strategy506100.3%
Weapons2298101.4%
Industrial17100.0%
Spy4493102.7%
SDI14,76615.95%
Total631,482

Current Status
Tax Revenues$1,960,603
  Tax Rate35%
  Per Capita Income$27.27
Expenses$2,987,967
Net Income$-1,027,364
   Cashing$-635,244
Food40
   Production68,083
   Consumption28,110
   Net Change39,973
Oil17,040
   Production710
Building Rate60
Explore Rate8
Tech Rate4

Military Forces
Spies1,029,769
Troops4,142,797
Jets4,256,378
Turrets3,911,871
Tanks1,496,017
Nuclear Missiles2
Chemical Missiles3
Cruise Missiles0

Expense Breakdown
Expenses$2,987,967
   Military$2,752,441
      Spies$779,053
      Troops$344,757
      Jets$450,812
      Turrets$532,702
      Tanks$645,117
   Alliance/GDI$94,026
   Land$141,500
   Corruption$0



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