Trux's country on the Alliance Server


Sixty-second round: Feb 10, 2020 - Apr 11, 2020


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The Status of the Theocracy of Monster Trux (#382)

FOOD CONCERN: Assuming no change, our people can survive for 30 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 56 turns.
The Basics
Turns Left42
Turns Taken4656
Turns Stored0
Rank37
Networth$92,050,911
Land50,799
Money$482,959,208
Population634,851
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases16,949
Research Labs33,505
Farms0
Oil Rigs0
Construction Sites325
Unused Lands20

Technology
Military380,40092.1%
Medical136100.0%
Business7662101.1%
Residential24,188103.5%
Agricultural1,583,289183.6%
Warfare9480.209%
Military Strategy249100.0%
Weapons715100.1%
Industrial15,064101.7%
Spy180100.0%
SDI8871.15%
Total2,013,718

Current Status
Tax Revenues$3,615,159
  Tax Rate35%
  Per Capita Income$16.27
Expenses$12,093,085
Net Income$-8,477,926
   Cashing$-7,754,894
Food4,808,669
   Production15
   Consumption156,718
   Net Change-156,703
Oil4
   Production0
Building Rate120
Explore Rate6
Tech Rate9456

Military Forces
Spies782,296
Troops42,082,767
Jets24,960,033
Turrets11,535,742
Tanks16,841,728
Nuclear Missiles4
Chemical Missiles4
Cruise Missiles2

Expense Breakdown
Expenses$12,093,085
   Military$10,526,513
      Spies$373,791
      Troops$2,294,781
      Jets$1,700,689
      Turrets$992,147
      Tanks$5,165,105
   Alliance/GDI$1,058,582
   Land$507,990
   Corruption$0



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