Trux's country on the Alliance Server


Sixty-first round: Dec 11, 2019 - Feb 09, 2020


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The Status of the Theocracy of Monster Trux (#212)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left14
Turns Taken4648
Turns Stored0
Rank79
Networth$83,573,258
Land88
Money$1886
Population254,481
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases88
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands0

Technology
Military1,205,92089.2%
Medical27,54678.3%
Business1,741,846152.0%
Residential1,483,797152.0%
Agricultural1,533,067184.5%
Warfare34,4613.320%
Military Strategy185,906126.0%
Weapons138,084132.5%
Industrial1,616,401139.0%
Spy42,666132.5%
SDI65,50758.85%
Total8,075,201

Current Status
Tax Revenues$2,531,323
  Tax Rate35%
  Per Capita Income$28.42
Expenses$9,402,314
Net Income$-6,870,991
   Cashing$-6,364,727
Food0
   Production0
   Consumption124,370
   Net Change-124,370
Oil34
   Production0
Building Rate7
Explore Rate45
Tech Rate3

Military Forces
Spies851,569
Troops30,212,681
Jets26,875,479
Turrets25,181,447
Tanks10,069,419
Nuclear Missiles6
Chemical Missiles8
Cruise Missiles3

Expense Breakdown
Expenses$9,402,314
   Military$8,440,927
      Spies$394,735
      Troops$1,540,522
      Jets$1,744,095
      Turrets$2,101,063
      Tanks$2,660,512
   Alliance/GDI$961,087
   Land$300
   Corruption$0



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