Trux's country on the Alliance Server


Sixtieth round: Oct 11, 2019 - Dec 10, 2019


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The Status of the Theocracy of Monster Trux (#424)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left4
Turns Taken4603
Turns Stored0
Rank57
Networth$68,593,321
Land50
Money$298
Population835,796
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases50
Research Labs0
Farms0
Oil Rigs0
Construction Sites0
Unused Lands0

Technology
Military1,175,65589.2%
Medical2099.8%
Business645,490152.0%
Residential538,592152.0%
Agricultural8076184.5%
Warfare33,8783.320%
Military Strategy117,082126.0%
Weapons514,304132.5%
Industrial210,322139.0%
Spy815,131132.5%
SDI82,31558.85%
Total4,140,865

Current Status
Tax Revenues$11,739,173
  Tax Rate35%
  Per Capita Income$40.13
Expenses$12,278,517
Net Income$-539,344
   Cashing$1,808,490
Food100,000
   Production0
   Consumption134,714
   Net Change-134,714
Oil13
   Production0
Building Rate7
Explore Rate45
Tech Rate3

Military Forces
Spies1,868,895
Troops29,243,911
Jets30,395,562
Turrets25,673,430
Tanks4,994,223
Nuclear Missiles4
Chemical Missiles14
Cruise Missiles1

Expense Breakdown
Expenses$12,278,517
   Military$12,278,355
      Spies$1,365,157
      Troops$2,349,772
      Jets$3,108,392
      Turrets$3,375,623
      Tanks$2,079,411
   Alliance/GDI$0
   Land$162
   Corruption$0



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